1. INTEGRATION AND CONSTRUCTION
    1. This Betting Rules, as well as all attached annexes, (collectively – the “Rules”) supplement the T&C and constitutes the integral part thereof, incorporated by reference. The Rules govern the use of the betting Games (participation in betting Games) available on the Website, if any.
    2. The T&C shall apply to the participation in the betting Games to the extend not specifically covered hereunder, while:
      • for all matters covered by both T&C and the Rules without any contradictions, the T&C and the Rules shall apply cumulatively; and
      • to all matters covered by both the T&C and the Rules with any kind of contradictions, either the T&C or the Rules shall apply, whichever is being stricter in respect of You.
    3. Save for the terms additionally or otherwise determined herein, all the terms used in the Rules (including Annexes hereto) shall have the same meaning as determined according to the T&C.
  2. BETTING GAMES
    1. Provided that You are fully compliant with all Website use and Game participation requirements under the T&C, and strictly and continuously perform all Your obligations under the T&C, We may allow You to participate in betting Games, i.e. Games in which, in consideration for Your Bet, We undertake to pay You a Win in the case a predicted by You outcomes of specific events come true (the “Betting Game(s)”), subject always to the terms and conditions hereof.
    2. If You wish to participate in a Betting Game, You need to login into Your Account, visit respective section of the Website and choose events with regard to which You would like to participate in a Betting Game and apply for the participation as described herein. We will not allow you to participate in Betting Games if You apply for the participation in any way not expressly described herein (for example, We will not consider Your applications provided by phone call or email). We will only consider Your applications for participation in Betting Games with regard to events, listed on the Website at the moment of applying; such events must be events, outcomes of which are not predetermined and, therefore, cannot be known in advance for sure; usually it is sports events or other events of a competitive nature (either real (e.g. Football or Dota2 matches or tournaments) or generated/simulated virtually (e.g. virtual football matches generated randomly by a respective software)) (the “Event(s)”).
    3. To apply for participation in a Betting Game, You shall, through Your Account:
      • select Event or Events and offered outcome options thereof (among ones listed on the Website at the moment of applying) (the “Outcome(s)”), which, You predict, must come true; and
      • set an amount of Your Bet within the available balance of Your Account, adhering the applicable minimum and maximum allowed Bet amounts and other stipulated restrictions; and
      • confirm Your choice by clicking respective link or button on the Website.
    4. We reserve the right to stipulate maximum allowed Bet amount and ament it from time to time. Have Our gaming platform for any reason accepted a Bet (several Bets for the same Outcome) of a total amount exciding the said maximum, it shall be deemed a Bet(s) of a maximum allowed (total) amount, while the excess shall be returned to Your Account balance and will not be considered for the calculation of Wins, if any (for the avoidance of doubts, the excesses will be eliminated in, and returned from, the later Bets first).
    5. After Your confirmation of Your application, We may, at our sole discretion, either approve or decline it. If We decide to approve the same, the application must be recorded and validated by Our gaming platform and amount of Bet You have set will be retained from Your Account balance. After all the said is properly performed, We and You shall be deemed entered into a wagering agreement for Your participation in a Betting Game under respective conditions (subject to Your choice of Events, Outcomes and Bet amount; and subject to the provisions of the T&C, including this Rules). We will use best efforts to have all Betting Games, You participate or participated in, and conditions of participation therein displayed in the “My Bets” section of the Website (which is to be accessible only when You are logged in into Your Account).
    6. Application for participation in a Betting Game may only be approved if provided before any covered Event actually begins (this rule is not applicable to so-called ‘live’ Betting Games – Betting Games covering Events already being in progress, with dynamic Outcomes and odds being updated and changed during an Event in question) and/or any result of such event, to be covered by Your respective prediction, becomes known and/or inevitable.
    7. After a wagering agreement is deemed to be entered into by You and Us, it shall not be amended or canceled unless otherwise provided for under the T&C.
    8. Your participation in a Betting Game shall always be subject to the Rules and T&C in force as of the moment of Your application for the participation, regardless of any further possible amendments.
  3. OUTCOMES AND ODDS
    1. We will use best efforts to make available different Outcome options to be chosen as Your prediction regarding the Events (e.g. Event winner, exact score, total number of goals/points, handicap winner etc.). Each Outcome will have its own assigned odd (coefficient) that will be used for the calculation of the Odd value and/or Win amount in a Betting Game according to this Rules. A value of an odd assigned to an Outcome may change from time to time, however, Your participation in a Betting Game shall always be subject to an odd value effective as of the moment of Your applying for the participation (save for amendment of a values of odds as expressly provided for herein).
    2. Although Outcome options usually cover single results of Events (e.g. “home team to win”), sometimes they may cover two (2) optional results that may not exist simultaneously (e.g. “home team to win or no draw). If You choose to predict an Outcome covering two (2) results of an Event that may not exist simultaneously, the Outcome shall be deemed coming true if either of two (2) such results actually comes so.
    3. Although Outcome options usually cover exact results of Events (e.g. “exact score is N”), sometimes they may cover a range of results (e.g. “total score is over N”). If You choose to predict an Outcome covering a range of results of an Event, the Outcome shall be deemed coming true if the respective result lays within such a range.
    4. Although Outcomes usually cover actual results of Events, sometimes they may cover speculative results (e.g. “home team would win if [the condition]”; the condition is usually an additional score points to a team/player). If You choose to predict an Outcome covering a speculative result, the Outcome shall be deemed coming true if the result would come so should the speculative condition be actually present.
    5. Although Outcomes are usually cover single results of events (e.g. “total score over N”), sometimes they may cover two (2) optional results (always with difference of half of a minimum score point) that may not exist simultaneously (the “Sub-Outcome(s)”). If You choose to predict an Outcome covering two (2) Sub-Outcomes, Your prediction shall be deemed made on an “either/or” basis and the following rules shall apply:
      • prediction of each Sub-Outcome may either be correct, false or void:
        • a prediction is deemed correct if a Sub-Outcome actually comes true (or would come true under a speculative condition, if any);
        • a prediction is deemed false if a Sub-Outcome does not actually come true (or would not come true under a speculative condition, if any), save for void predictions;
        • a prediction is deemed void when recognized so by Us according to this Rules; therefore
      • Your prediction regarding an Outcome covering two (2) Sub-Outcomes may be either of the following:
        • a “correct-correct” prediction – when both Sub-Outcomes come true (or would come true under a speculative condition, if any);
        • a “correct-void” prediction – when one of Sub-Outcomes come true (or would come true under a speculative condition, if any) and another Sub-Outcome is recognized void by Us;
        • a “void-false” prediction – when one of Sub-Outcomes is recognized void by Us and another Sub-Outcome does not come true (or would not come true under a speculative condition, if any);
        • a “false-false” prediction – when both Sub-Outcome do not come true (or would not come true under a speculative condition, if any);
      • the Outcome covering Sub-Outcomes, predicted by You, shall be deemed coming true in case it is either a “correct-correct”, a “correct-void”, or a “void-false” prediction;
      • in case of “correct-correct” prediction, the odd initially assigned to the Outcome shall be used as is;
      • in case of “correct-void” or “void-false” predictions, the odd initially assigned to the Outcome shall be amended as follows:
        • for a “void-false” prediction the odd shall amend to 0.5; and
        • for a “correct-void” prediction the odd shall amend according to the following formula:
          AO = (IO+1)/2
          where:
          AO stands for the amended odd to be assigned to the Outcome;
          IO stands for the initial odd assigned to the Outcome.
    6. For the avoidance of doubts, Outcome options may be combined (e.g. “Asian Total Over N,N” being an Outcome option covering two Sub-Outcomes each being a range of results).
    7. You may see the examples of calculations related to Outcome options in the Annex 1 hereto, which shall be deemed illustrative only and shall not be legally binding.
  4. WAGERING OPTIONS
    1. When You form an application for participation in a Betting Game, You will usually be able to choose one of the following wagering options:
      • a "Single" wagering option – participation in a Betting Game covering one (1) Outcome of one (1) Event. The general rules of participation shall apply;
      • a "Parlay" wagering option – participation in a Betting Game covering three (3) or more different Outcomes simultaneously. The general rules of participation shall apply, in addition a Betting Game with a Parlay option (the “Parlay”) shall not cover different Outcomes of the same Event (for this Purpose, championship, tournament or similar competition covering a number of Event may itself, at Our sole discretion, be considered as an Event), even when they are not dependent on each other; and
      • a “System” wagering option – participation in a Betting Game covering three (3) or more different Outcomes simultaneously, but, unlike a Parlay, a Betting Game with a System option (the “System”) constitutes a combination of Parlays, each covering the same number of chosen Outcomes (which number shall always be less than total number of all chosen Outcomes under the System) of a unique combination (two Parlays under the same System shall not cover the same Outcomes combination). When applying for participation in a System, You are required to choose a number of Outcomes to be covered by each Parlay under the System; available options, if any, will be displayed as a fractional number where denominator represents total number of Outcomes chosen and numerator represents a number of Outcomes to be covered by each respective Parlay. Participation in a System shall be conducted under the rules applicable for Parlays (to be applicable to each covered Parlay separately and independently), subject to the following additional rules:
        • amount of Your Bet in System will be allocated equally between all covered Parlays; and
        • minimum allowed amount of a Bet per a Parlay covered by a System shall be Twenty Naira (NGN 20) (and minimum allowed Bet amount for System shall ensure adhering of this rule and general minimum Bet rule simultaneously); and
        • maximum allowed amount of Win resulting from a System shall be equal to a general maximum allowed amount of Win under the T&C.
    2. From time to time We reserve the right to offer additional one-time, limited or regular wagering options upon respective additional rules.
    3. You may see the examples of calculations related to wagering options in the Annex 2 hereto, which shall be deemed illustrative only and shall not be legally binding.
  5. VIP BETS
    1. From time to time we reserve the right, but are not obliged, to foresee a participation in a Betting Game under specific conditions (e.g. increased maximum allowed Bet/Win amounts, personal odds etc.) (the “VIP Bet”). If You wish to participate in a Betting Game under the said conditions (which are to be determined by Us on a case-by-case basis), You should apply for the VIP Bet approval, using “VIP Bet” option on the Website, if available. Betting Games under VIP Bet conditions, if any, shall always be subject to the specific conditions to be stipulated and communicated by Us (e.g. minimum allowed Bet amount) and may only be available if You are compliant with the applicable requirements to be stipulated by Us and displayed on a respective VIP Bet option page. Your application for VIP Bet will be considered and, in case of approval, will be accepted under conditions effective as of the moment of Your application. Your application may not be withdrawn. Save for the specific expressed conditions stipulated by Us for VIP Bets, participation in Betting Games with VIP Bets shall always be subject to the T&C, including this Rules.
    2. After You apply for a VIP Bet, we will consider whether or not to approve Your application. The decision is to be made at Our sole and absolute discretion. For the avoidance of doubts, We are not obliged to approve any VIP Bet application regardless of Your Account balance, preferred Bet amount, betting history or any other circumstances, and We reserve the right to decline Your VIP Bet application for any or no reason without any explanations. If the application has not been approved by the moment the covered Outcomes have become unavailable for wagering, the application shall be deemed declined.
  6. SETTLEMENTS
    1. After the Event (or its respective part, e.g. first half, when an Outcome, Your predicted, covers solely the results of the first half) has been completed, and when all official results, statistics and timelines have been published, We will study, on the basis of the official data, whether or not Outcomes predicted by You has come true. When officially published results contain obvious mistakes, We reserve the right to use Our internal data or to suspend related settlements until the official data is corrected.
    2. The initially published official results and statistics of an Event shall always be considered for the purpose of settlements as final and trustworthy, even if protested thereafter.
    3. Save for special rules regarding certain Outcome options, wagering options and special rules for specific type of Events, You shall be entitled to receive a Win:
      • in a Betting Game with a Single option (the “Single”) – if an Outcome, predicted by You, do has come true (or is deemed so according to this rules);
      • in a Parlay – if all Outcomes, predicted by You, do has come true (or are deemed so according to this Rules);
      • in a System – if at least one covered Parlay entitles You to receive a Win therefrom under the immediately foregoing rule.
    4. If You are entitled to receive a Win:
      • for Singles and Parleys the amount of Win shall be equal to the product of multiplication of Your Bet in a respective Betting Game by the Odd (but not greater than a maximum Win amount allowed under the T&C), where value of an Odd shall be calculated as follows:
        • for Singles – the Odd value shall be equal to a value of an odd assigned to the Outcome predicted by You in such a Single (subject always to possible odd amendments according to this Rules);
        • for Parlays – the Odd value shall be equal to the product of consecutive multiplication of values of odds assigned to each Outcome predicted by You in such a Parlay (subject always to possible odd amendments according to this Rules);
      • for Systems the amount of Win shall be equal to the sum of amounts of Wins from all covered Parlays (to be calculated according to the respective rules above as if each such covered Parley were a separate Betting Game) that, according to the respective rules, would entitle You to receive a Win;
      • in any Betting Game with other wagering options the Win shall be calculated under the rules applicable for such a wagering option.
    5. Notwithstanding the foregoing, under no circumstances shall the Win amount be greater than amount of relevant Bet by more than ten thousand (10000) times, or be higher than the maximum allowed Win amount stipulated under the T&C, whichever is lesser.
    6. Unless there are any grounds for suspension or cancelation of any Wins crediting, We will use best efforts to credit Your Win to Your Account balance as soon as practicably possible.
  7. CASH OUT
    1. From time to time, We may, but are not obliged to, make a cash-out option available to You with regard to any Betting Game being yet not completed (i.e. when the Outcomes covered by Your predictions are still being unknown). When available, a cash-out option allows You to cancel a wagering agreement and to receive a cash-out fee of a certain amount, determined by Us at Our sole and absolute discretion, which amount may either be higher or lower than amount of Your Bet in such a Betting Game.
    2. When available, cash-out option shall be applicable only to an entire Betting Game (for example, You may not apply cash-out to a separate Outcome covered by a Parlay, or to a separate Parley covered by a System).
    3. If a cash-out option is available and You wish to use it, You shall apply for it in “My Bets” section of the Website. Notwithstanding the cash-out conditions are dynamic, Your application for the cash-out shall be subject to the conditions in effect as of the moment You submit it. We, at Our sole discretion, will decide whether to approve Your application for cash-out. In case of approval, We will use best efforts to credit Your cash-out fee to Your Account balance as soon as practicably possible. We reserve the right to decline any cash-out application for any or no reason without any explanations.
    4. You agree that You cannot withdraw Your cash-out application. When Your cash-out application is approved, the correctness of Your predictions regarding the Outcomes covered by a Betting Game in question, shall not affect the applied cash-out conditions.
  8. VOID PREDICTIONS
    1. We reserve the right to recognize Your predictions regarding the Outcomes of Events to be void in the following cases:
      • if Event details and/or Outcomes and/or assigned odds are published or displayed incorrectly due to a software error, human mistake, fraudulent actions or for whatsoever other reason; and/or
      • if Your application is made after the related result has been known or has been objectively inevitable (or when we have reasonable suspicion of the same); and/or
      • if Your application relates to an Event with predetermined outcomes due to any kind of collusion (or when we have reasonable suspicion of the same); to determine a fact or possibility of such collusions We will rely on Our own investigations as well as on the information provided by trustful authorities and organizations, including (Tennis Integrity Unit (TIU), Early Warning System GmbH (EWS), FederBet AISBL); and/or
      • if Your prediction becomes irrelevant as set forth below.
    2. Your prediction regarding an Outcome of an Event shall be deemed becoming irrelevant, when it is impossible to define whether or not an Outcome predicted by You has or would become true, including, without limitation and without derogation of the generality of this clause, as described below:
      • when the Event is cancelled (postponement of an Event for more than thirty-six (36) hours and/or changing place of Event conduction shall be deemed cancellation) – all predictions related to all Outcomes of such an Event shall be deemed irrelevant;
      • when the Event is interrupted and is not resumed (Event shall be deemed not resumed if not actually resumed within twelve (12) hours following the interruption) - all predictions related to Outcomes of entire Event or to Outcomes of the Event’s stages that have not taken place due to the interruption, shall be deemed irrelevant. For the avoidance of doubts, Your predictions regarding the Outcomes of stages that do take place, shall be treated in a general order;
      • when any optional stage of Event (a stage that, according to the Event rules, is to be conducted only under certain circumstances, e.g. additional round that is to be conducted only in case of draw after completion of all mandatory rounds) does not take place – all predictions related to separate Outcomes of such a stage shall be deemed irrelevant;
      • when any participant does not take part in the Event – all predictions related to Outcomes of such Event connected directly with such participant shall be deemed irrelevant;
      • when two or more participants win in the Event – all predictions related to winning by any of such participants shall be deemed irrelevant;
      • when two or more participants (teams, players etc.) take the same place in the Event – all predictions related to taking such place by any of such participants shall be deemed irrelevant;
      • when two or more participants (teams, players etc.) simultaneously get into the same situation (e.g. two players get yellow cards) – all “who-will-be-first” predictions related to such situation connected with any of such participants shall be deemed irrelevant;
      • when expected accident or event does not take place – all predictions related to the moment of such accident or event to take place shall be deemed irrelevant, unless Outcome “not to take place” is offered under the Wagering option;
      • when any Event in a set of Events (e.g. competition, being, for the avoidance of doubts, an Event itself) is cancelled – all predictions related to all statistical Outcomes (e.g. number of draws, goals etc.) of such Event (competition) shall be deemed irrelevant;
      • when actual outcome of an Event is equal to a threshold (N) in any “Over/Under N” Outcome option offered by Us – all predictions related to such Outcome shall be deemed irrelevant;
      • when speculative outcome of an Event is draw in any “Handicap” Outcome option (including “Handicap 0”) offered by Us – all predictions related to such Outcome shall be deemed irrelevant;
      • when accrual outcome of an Event is neither of Outcomes available under the Outcome option (e.g. it is draw, when only winning Outcomes are available) – all predictions regarding all available Outcomes under such Outcome option shall be deemed irrelevant;
      • when no official results of an Event are published – all predictions related to such Event shall be deemed irrelevant.
    3. Without derogation of the generality of this clause, the same principles as above are to be applicable in all similar situations.
    4. When Your prediction regarding an Outcome is recognized void by Us, an Outcome so predicted shall be deemed having come true, however, a value of an odd assigned to such an Outcome shall be deemed amended to one (1). The settlements regarding Betting Games covering void predictions may be, at Out sole discretion, postponed till the completion of relevant investigation.
  9. SPECIAL RULES FOR SPECIFIC EVENT TYPES
    1. Participation in Betting Games with regard of specific Event types (e.g. football Events, or cricket Events), may be subject to some special rules (the “Special Rules”), provided in the Annex 3 hereto, being integral part of this Rules, incorporated by reference.
    2. The Special Rules shall apply to the participation in Betting Games to the extend not specifically covered hereunder, while:
      • for all matters covered by both the Special Rules and the Rules without any contradictions, the Special Rules and the Rules shall apply cumulatively; and
      • to all matters covered by both the Special Rules and the Rules with any kind of contradictions, either the Special Rules or the Rules shall apply, whichever is being stricter in respect of You.

ANNEX 1

EXAMPLES OF OUTCOME OPTIONS

(the list of examples is non-exhaustive and solely for illustrative purposes)

  1. EXAMPLES OF SIMPLE OUTCOME OPTIONS (COVERING SINGLE EXACT ACTUAL RESULT):
    1. Football Full-time Result Outcome option:
      Description:
      You may try to predict the following Outcomes of a completed football match between Team A and Team B:
      1. Team A wins – Your prediction will be deemed correct if Team A actually wins a completed match;
      2. Draw – Your prediction will be deemed correct if a completed match ends with a draw score;
      3. Team B wins – Your prediction will be deemed correct if Team B actually wins a completed match.
    2. Example of a Betting Game:
      You participate in a Single choosing to predict Event Outcome “Team A wins” with assigned odd 1.5, setting Bet amount of NGN 1 000:
      1.  If Team A actually wins, You will be entitled for a Win of NGN 1 500 (NGN 1 000[Bet] x 1.5 [Odd] );
      2.  If, however, Team B wins or it is draw (Outcome, You have predicted, does not come true), You will not be entitled for any Wins.
    3. Football Full-time Exact Score Outcome option:
      Description:
      You may try to predict the exact score of a completed football match between Team A and Team B (e.g. “2-0”, or “1-1”). Your prediction will be deemed correct if actual score of a completed match is exactly the same as You have predicted.
      Example of a Betting Game:
      You participate in a Single choosing to predict Event Outcome “exact score 3-2” with assigned odd 1.5, setting Bet amount of NGN 1 000:
      1.  If the Event is completed with final score 3-2, You will be entitled for a Win of NGN 1 500 (NGN 1 000[Bet] x 1.5[Odd] );
      2.  If, however, the Event is completed with any other score (including 2-3) (Outcome, You have predicted, does not come true), You will not be entitled for any Wins.
  2. EXAMPLE OF DOUBLE CHANCE OUTCOME OPTION (COVERING TWO (2) OPTIONAL RESULTS THAT MAY NOT EXIST SIMULTANEOUSLY):
    Football Full-time Double-Chance Outcome option:
    Description:
    You may try to predict the following Outcomes of a completed football match between Team A and Team B:
    1. Team A wins or Draw – Your prediction will be deemed correct if either Team A wins a completed match or if a completed match ends with draw score;
    2. No Draw (i.e. Team A wins or Team B wins) – Your prediction will be deemed correct if either team wins a completed match;
    3. Draw or Team B wins – Your prediction will be deemed correct if either Team B wins or if a completed match ends with draw score.
  3. Example of a Betting Game:
    You participate in a Single choosing to predict Event Outcome “No Draw” with assigned odd 1.5, setting Bet amount of NGN 1 000:
    1. If either team wins, You will be entitled for a Win of NGN 1 500 (NGN 1 000[Bet] x 1.5[Odd] );
    2. If, however, the Event is completed with draw score (Outcome, You have predicted, does not come true), You will not be entitled for any Wins.
  4. EXAMPLE OF A RANGE OUTCOME OPTION (COVERING RANGE OF RESULTS):
    Football Full-time Total Over/Under Outcome option:
    Description:
    You may try to predict the following Outcomes of a completed football match between Team A and Team B:
    1. Total Over N – Your prediction will be deemed correct if a total number of goals scored during a completed match by both teams is more than N (but not equal to N);
    2. Total Under N – Your prediction will be deemed correct if a total number of goals scored during a completed match by both teams is less than N (but not equal to N).
  5. If, however, the number of goals scored by both teams is equal to N, Your prediction will be deemed void.
    Example of a Betting Game:
    You participate in a Single choosing to predict Event Outcome “Total Over 3” with assigned odd 1.5, setting Bet amount of NGN 1 000:
    1. If the Event is completed with total number of scored goals of 4 or more, You will be entitled for a Win of NGN 1 500 (NGN 1 000[Bet] x 1.5[Odd] );
    2. If the Event is completed with total number of scored goals of 2 or less (Outcome, You have predicted, does not come true), You will not be entitled for any Wins;
    3. If the Event is completed with the total number of scored goals of 3, Your prediction will be deemed void, therefore, You will be entitled for a Win of NGN 1 000 (NGN 1 000[Bet] x 1[Odd after the initial odd amendment according to the Rules] ).
  6. EXAMPLE OF SPECULATIVE OUTCOME OPTION (COVERING SPECULATIVE RESULTS):
    Football Full-time Handicap Outcome option:
    Description:
    You may try to predict the following Outcomes of a completed football match between Team A and Team B:
    1. Team A wins with +N – Your prediction will be deemed correct if Team A actually (1) wins a completed match or (2) loses it with the difference between numbers of goals, actually scored by each team, less than N (but not equal to N);
    2. Team A wins with -N – Your prediction will be deemed correct if Team A actually wins a completed match with the difference between numbers of goals, actually scored by each team, more than N (but not equal to N);
    3. Team B wins with +N (to be estimated accordingly as described for “Team A wins with +N” above);
    4. Team B wins with -N (to be estimated accordingly as described for “Team A wins with -N” above).
  7. Correctness of Your prediction is to be determined on the basis of speculative match results that would come true if a team of Your choice scored N more (for +N) or N less (for -N) goals than actually did.
    If, however, the difference between numbers of goals, scored by each team, is equal to N (so it would be draw if a team of Your choice scored N more (for +N) or N less (for -N) goals), Your prediction will be deemed void.
    Examples of Betting Games:
    1. Win with +N: You participate in a Single choosing to predict Event Outcome “Team A wins with +2” with assigned odd 1.5, setting Bet amount of NGN 1 000:
      1. If the Event is completed with the score 2-3, Team A actually loses, but if the team scored 2 more goals (as stipulated under the +2 speculative condition), it would win with the score 4-3, therefore, You will be entitled for a Win of NGN 1 500 (NGN 1 000[Bet] x 1.5[Odd] );
      2. If the Event is completed with the score 0-3, Team A still actually loses, and even if the team scored 2 more goals (as stipulated under the +2 speculative condition), it would still lose with the score 2-3 (speculative Outcome, You have predicted, would not come true), therefore, You will not be entitled for any Wins;
      3. If the Event is completed with the score 1-3, Team A actually loses again, but if the team scored 2 more goals (as stipulated under the +2 speculative condition), it would be draw with score 3-3, therefore, Your prediction will be deemed void and You will be entitled for a Win of NGN 1 000 (NGN 1 000[Bet] x 1[Odd after the initial odd amendment according to the Rules] ).
    2. Win with -N: You participate in a Single choosing to predict Event Outcome “Team A wins with -2” with assigned odd 1.5, setting Bet amount of NGN 1 000:
      1. If the Event is completed with the score 3-0, Team A actually wins, and even if the team scored 2 less goals (as stipulated under the -2 speculative condition), it would also win with the score 1-0, therefore, You will be entitled for a Win of NGN 1 500 (NGN 1 000[Bet] x 1.5 [Odd] );
      2. If the Event is completed with the score 3-2, Team A actually wins again, but if the team scored 2 less goals (as stipulated under the -2 speculative condition), it would lose with the score 1-2 (speculative Outcome, You have predicted, would not come true), therefore, You will not be entitled for any Wins;
      3. If the Event is completed with the score 3-1, Team A actually wins again, but if the team scored 2 less goals (as stipulated under the -2 speculative condition), it would be draw with score 1-1, therefore, Your prediction will be deemed void and You will be entitled for a Win of NGN 1 000 (NGN 1 000[Bet] x 1[Odd after the initial odd amendment according to the Rules] ).
  8. EXAMPLES OF DOUBLE OUTCOME OPTIONS (COVERING TWO (2) OPTIONAL RESULTS THAT MAY NOT EXIST SIMULTANEOUSLY):
    1. Football Full-time Asian Total Outcome option:
      Description:
      You may try to predict the following Outcomes of a completed football match between Team A and Team B:
      1. Over N (Sub-Outcomes are Over N1 and Over N2 (here and hereinbelow N1 is always equal to N -0.25 and N2 is always equal to N +0.25; therefore, the difference between N1 and N2 is always equal to 0.5) – correctness of Your prediction will be determined as follows:
        • if total number of goals scored during a completed match by both teams is more than both N1 and N2, Your prediction will be deemed “correct-correct”, therefore, the predicted Outcome will be deemed to come true and the odd applicable for such predicted Outcome will be equal to initial odd assigned to it;
        • if total number of goals scored during a completed match by both teams is more than N1 but equal to N2, Your prediction will be deemed “correct-void”, therefore, the predicted Outcome will be deemed to come true but the odd to be actually applicable for such prediction will be amended according to the following formula: AO = (IO+1)/2, where “AO” stands for the amended odd to be assigned to the Outcome and “IO” stands for the initial odd assigned to the Outcome;
        • if total number of goals scored during a completed match by both teams is equal to N1 and less than N2, Your prediction will be deemed “void-false”, therefore, the predicted Outcome will be deemed to come true but the odd to be actually applicable for such prediction will be amended to 0.5;
        • if total number of goals scored during a completed match by both teams is less than both N1 and N2, Your prediction will be deemed “false-false”, and the predicted Outcome will be deemed not to come true.
      2. Under N (Sub-Outcomes are Under N1 and Under N2 – correctness of Your prediction will be determined as follows:
        • if total number of goals scored during a completed match by both teams is less than both N1 and N2, Your prediction will be deemed “correct-correct”, therefore, the predicted Outcome will be deemed to come true and the odd applicable for such predicted Outcome will be equal to initial odd assigned to it;
        • if total number of goals scored during a completed match by both teams is less than N2 but equal to N1, Your prediction will be deemed “correct-void”, therefore, the predicted Outcome will be deemed to come true but the odd to be actually applicable for such prediction will be amended according to the following formula: AO = (IO+1)/2, where “AO” stands for the amended odd to be assigned to the Outcome and “IO” stands for the initial odd assigned to the Outcome;
        • if total number of goals scored during a completed match by both teams is equal to N2 and more than N1, Your prediction will be deemed “void-false”, therefore, the predicted Outcome will be deemed to come true but the odd to be actually applicable for such prediction will be amended to 0.5;
        • if total number of goals scored during a completed match by both teams is more than both N1 and N2, Your prediction will be deemed “false-false”, and the predicted Outcome will be deemed not to come true.
    2. Examples of Betting Games:
      1. Correct-correct: You participate in a Single choosing to predict Event Outcome “Asian Total Over 2.25” (Sub-Outcomes are Total Over 2 and Total Over 2.5) with assigned odd 1.5, setting Bet amount of NGN 1 000. If the Event is completed with total number of scored goals of 3 or more (both Sub-Outcomes are predicted correctly), You will be entitled for a Win of NGN 1 500 (NGN 1 000[Bet] x 1.5[Odd] );
      2. Correct-void: You participate in a Single choosing to predict Event Outcome “Asian Total Under 2.25” (Sub-Outcomes are Total Under 2 and Total Under 2.5) with assigned odd 1.5, setting Bet amount of NGN 1 000. If the Event is completed with total number of scored goals of 2 (one prediction (Total Under 2.5) is correct and another (Total Under 2) is void), You will be entitled for a Win of NGN 1 250 (NGN 1 000[Bet] x 1.25[Odd after the initial odd amendment according to the Rules: 1.5[initial odd]+1) / 2 ] );
      3. Void-false: You participate in a Single choosing to predict Event Outcome “Asian Total Over 2.75” (Sub-Outcomes are Total Over 2.5 and Total Over 3) with assigned odd 1.5, setting Bet amount of NGN 1 000. If the Event is completed with total number of scored goals of 3 (one prediction (Total Over 2.5) is correct and another (Total Over 3) is void), You will be entitled for a Win of NGN 500 (NGN 1 000[Bet] x 0.5[Odd after the initial odd amendment according to the Rules] );
      4. False-false: You participate in a Single choosing to predict Event Outcome “Asian Total Under 2.75” (Sub-Outcomes are Total Under 2.5 and Total Under 3) with assigned odd 1.5, setting Bet amount of NGN 1 000. If the Event is completed with total number of scored goals of 4 (both predictions are false), You will not be entitled for any Wins.
    3. Football Full-time Asian Handicap Outcome option:
      Description:
      You may try to predict the following Outcomes of completed football match between Team A and Team B:
      1. Team A wins with +N (Sub-Outcomes are Team A wins with +N1 and Team A wins with +N2 – correctness of Your prediction will be determined as follows:
        • If Team A actually (1) wins a completed match or (2) loses it with the difference between numbers of goals, actually scored by each team, less than both N1 and N2, Your prediction will be deemed “correct-correct”, therefore, the predicted Outcome will be deemed to come true and the odd applicable for such predicted Outcome will be equal to initial odd assigned to it;
        • if Team A actually loses a completed match with the difference between numbers of goals, actually scored by each team, less than N2 but equal to N1, Your prediction will be deemed “correct-void”, therefore, the predicted Outcome will be deemed to come true but the odd to be actually applicable for such prediction will be amended according to the following formula: AO = (IO+1)/2, where “AO” stands for the amended odd to be assigned to the Outcome and “IO” stands for the initial odd assigned to the Outcome;
        • if Team A actually loses a completed match with the difference between numbers of goals, actually scored by each team, equal to N2 but more to N1, Your prediction will be deemed “void-false”, therefore, the predicted Outcome will be deemed to come true but the odd to be actually applicable for such prediction will be amended to 0.5;
        • If Team A actually loses a completed match with the difference between numbers of goals, actually scored by each team, more than both N1 and N2, Your prediction will be deemed “false-false”, and the predicted Outcome will be deemed not to come true.
      2. Team A wins with -N (Sub-Outcomes are Team A wins with -N1 and Team A wins with -N2 – correctness of Your prediction will be determined as follows:
        • If Team A actually wins a completed match with the difference between numbers of goals, actually scored by each team, more than both N1 and N2, Your prediction will be deemed “correct-correct”, therefore, the predicted Outcome will be deemed to come true and the odd applicable for such predicted Outcome will be equal to initial odd assigned to it;
        • if Team A actually wins a completed match with the difference between numbers of goals, actually scored by each team, equal to N2 and more than N1, Your prediction will be deemed “correct-void”, therefore, the predicted Outcome will be deemed to come true but the odd to be actually applicable for such prediction will be amended according to the following formula: AO = (IO+1)/2, where “AO” stands for the amended odd to be assigned to the Outcome and “IO” stands for the initial odd assigned to the Outcome;
        • if Team A actually wins a completed match with the difference between numbers of goals, actually scored by each team, less than N2 but equal to N1, Your prediction will be deemed “void-false”, therefore, the predicted Outcome will be deemed to come true but the odd to be actually applicable for such prediction will be amended to 0.5;
        • If Team A actually (1) wins a complete match or (2) loses it with the difference between numbers of goals, actually scored by each team, less than both N1 and N2, Your prediction will be deemed “false-false”, therefore, the predicted Outcome will be deemed not to come true.
      3. Team B wins with +N (to be estimated accordingly as described for “Team A wins with +N” above);
      4. Team B wins with -N (to be estimated accordingly as described for “Team A wins with -N” above).
    4. Correctness of Your prediction is to be determined on the basis of correctness of 2 alternative speculative and non-mutually exclusive match results that would come true if a team of Your choice scored N more (for +N) or N less (for -N) goals.
      Examples of Betting Games:
      1. Correct-correct: You participate in a Single choosing to predict Event Outcome “Asian Team A wins with +2.25” (Sub-Outcomes are Team A wins with +2 and Team A wins with +2.5) with assigned odd 1.5, setting Bet amount of NGN 1 000. If the Event is completed with score 0-1, or 1-1, or 2-0, You will be entitled for a Win of NGN 1 500 (NGN 1 000[Bet] x 1.5[Odd] );
      2. Correct-void: You participate in a Single choosing to predict Event Outcome “Asian Team A wins with - 2.75” (Sub-Outcomes are Team A wins with -2.5 and Team A wins with -3) with assigned odd 1.5, setting Bet amount of NGN 1 000. If the Event is completed with score 4 - 1 (one prediction (Team A wins with -2.5) is correct and another (Team A wins with -3) is void), You will be entitled for a Win of NGN 1 250 (NGN 1 000[Bet] x 1.25[Odd after the initial odd amendment according to the Rules: 1.5[initial odd]+1) / 2 ] );
      3. Void-false: You participate in a Single choosing to predict Event Outcome “Asian Team B wins with - 2.25” (Sub-Outcomes are Team B wins with -2 and Team B wins with -2.5) with assigned odd 1.5, setting Bet amount of NGN 1 000. If the Event is completed with score 1 - 3 (one prediction (Team B wins with -2) is void and another (Team B wins with -2.5) is false), You will be entitled for a Win of NGN 500 (NGN 1 000[Bet] x 0.5[Odd after the initial odd amendment according to the Rules]);
      4. False-false: You participate in a Single choosing to predict Event Outcome “Asian Team B wins with +2.75” (Sub-Outcomes are Team B wins with +2.5 and Team B wins with +3) with assigned odd 1.5, setting Bet amount of NGN 1 000. If the Event is completed with score 4-0, or 5-0, or 5-1 (both predictions are false), You will not be entitled for any Wins.

ANNEX 2

EXAMPLES OF WAGERING OPTIONS

(the list of examples is non-exhaustive and solely for illustrative purposes)

  1. EXAMPLE OF A BETTING GAME WITH SINGLE WAGERING OPTION:
    You participate in a Single Betting Game, choosing 1 Outcome - “Team A wins” (with assigned odd 2.3) in the Event – football match between Team A and Team B, setting a Bet amount of NGN 1 000:
    Variant 1:
    The Outcome, You predicted, does come true – You will be entitled for a Win of NGN 2 300 (NGN 1 000[Bet] x 2.3[Odd – equal to assigned odd] );
    Variant 2:
    The Event is cancelled – Outcome, You predicted, will be deemed to come true, and You will be entitled for a Win of NGN 1 000 (NGN 1 000[Bet] x 1[Odd – equal to assigned odd amended according to the Rules] );
    Varian 3:
    The Event takes place but the Outcome, You predicted, does not come true – You will not be entitled for any Wins.
    The list of variants is non-exhaustive.
  2. EXAMPLE OF A BETTING GAME WITH PARLEY WAGERING OPTION:
    You participate in a Parlay Betting Game, setting Bet amount of NGN 1 000, choosing 3 Outcomes:
    Outcome 1 – “Team A wins” (with assigned odd 1.5) in the Event – football match between Team A and Team B;
    Outcome 2 – “Total Over 3” (with assigned odd 2.0) in the Event – football match between Team C and Team D;
    Outcome 3 – “Asian Team E wins with +2” (with assigned odd 2.5) in the Event – football match between Team E and Team F:
    Variant 1:
    All 3 Outcomes come true – You will be entitled for a Win of NGN 7 500 (NGN 1 000[Bet] x 7.5[Odd – product of multiplication of all assigned odds ( 1.5 x 2.0 x 2.5 ) ] );
    Variant 2:
    Only 2 Outcomes come true and 1 Outcome does not – You will not be entitled for any Wins.
    Variant 3:
    Prediction regarding Outcome 2 is recognized void and 2 other Outcomes come true – You will be entitled for a Win of NGN 3 750 (NGN 1 000[Bet] x 3.75[Odd – product of multiplication of all assigned odds ( 1.5 x 1[amended odd] x 2.5 ) ] );
    Variant 4:
    Prediction regarding Outcome 3 is “correct-void” and 2 other Outcomes come true – You will be entitled for a Win of NGN 5 250 (NGN 1 000[Bet] x 5.25[Odd – product of multiplication of all assigned odds ( 1.5 x 2.0 x 1.75[odd after the initial odd amendment according ( 2.5[initial odd]+1) / 2 ) ] ) ] );
    The list of variants is non-exhaustive.
  3. EXAMPLE OF A BETTING GAME WITH SYSTEM WAGERING OPTION:
    You participate in a 3/4 System Betting Game, setting Bet amount of NGN 1 000, choosing 4 Outcomes:
    Outcome 1 – “Team A wins” (with assigned odd 1.5) in the Event – football match between Team A and Team B;
    Outcome 2 – “Team C wins” (with assigned odd 2.0) in the Event – football match between Team C and Team D;
    Outcome 3 – “Team E wins” (with assigned odd 2.5) in the Event – football match between Team E and Team F;
    Outcome 4 – “Team G wins” (with assigned odd 3.0) in the Event – football match between Team G and Team H.
    The System will cover the following Parlays:
    Parlay 1:
    The Parley covers Outcomes 1, 2, 3 with allocated Bet amount of NGN 250. The Odd in the Parley is 7.5 (1.5 x 2.0 x 2.5) and the maximum possible Win (Win 1) is NGN 1 875 (NGN 250[allocated Bet amount] x 7.5[Odd]);
    Parlay 2:
    The Parley covers Outcomes 1, 2, 4 with allocated Bet amount of NGN 250. The Odd in the Parley is 9 (1.5 x 2.0 x 3.0) and the maximum possible Win (Win 2) is NGN 2 250 (NGN 250[allocated Bet amount] x 9[Odd]);
    Parlay 3:
    The Parley covers Outcomes 1, 3, 4 with allocated Bet amount of NGN 250. The Odd in the Parley is 11.25 (1.5 x 2.5 x 3.0) and the maximum possible Win (Win 3) is NGN 2 812,5 (NGN 250[allocated Bet amount] x 11.25[Odd]);
    Parlay 4:
    The Parley covers Outcomes 2, 3, 4 with allocated Bet amount of NGN 250. The Odd in the Parley is 15 (2.0 x 2.5 x 3.0) and the maximum possible Win (Win 4) is NGN 3 750 (NGN 250[allocated Bet amount] x 15[Odd]).
    Each Parlay is to be settle individually according to the Rules (examples are shown in the previous section).
    Variant 1:
    All Outcomes come true, which mean app Parleys are entitle You for Win. The Win from the System will be NGN 10 687,5 (Win 1 + Win 2 + Win 3 + Win 4);
    Variant 2:
    Outcome 3 does not come true, while all other Outcomes do, which mean that only Parley 2 entitles You for Win. The Win from the System will be equal to Win 2, i.e. NGN 2 250;
    Variant 3:
    Outcomes 2 and 4 do nit come true, while all other Outcomes do, which means none of Parleys entitle You to Wins.
    The list of variants is non-exhaustive.

ANNEX 3

SPECIAL RULES FOR SPECIFIC EVENT TYPES

The following Special Rules shall be applicable to the Betting Games participation. We also reserve the right to apply generally applicable betting rules for types of Events at our sole discretion. Such generally applicable rules shall be deemed included herein by reference.

For the purpose of determining whether an Outcome comes true:

FOOTBALL

Bets on football matches are accepted for regular time, determined by the rules of the match/tournament. It includes additional/compensated time assigned by the referee/representative of the meeting after the regular time of the game (match/half) has expired. Minutes of events that took place in stoppage/added time by the referee are 45 or 90 minutes.

  1. Football matches are offered to be played both for a clear victory of one of the teams or a draw, and with a handicap .
  2. Various handicap and total values ​​are offered.
  3. Game for the total number of goals scored ( "total" ). When hitting the "total" bets are calculated with odds. 1.
  4. For cup competitions consisting of several matches, a game is offered to advance to the next round. The passage is determined by the sum of all matches played.
  5. The game "Who is better in goals scored" . For comparison, two teams from different matches are offered. The team that scores the most goals will be declared the best. With the same performance - the bet is calculated with the odds. 1. Bets on the game "Who is better in goals scored" are not accepted in accumulators, systems with the participation of the proposed teams.
  6. You can bet on the individual "total" of the team (at the specified odds). When hitting the "total" - bets are calculated with odds. 1.
  7. You can bet on a double result: 
  • 1X - victory of the first team or a draw;
  • X2 - victory of the second team or a draw;
  • 12 - the victory of the first team or the second.
  1. You can bet on the painting of the match: 
  • game "match score" - predict the final score of the match;
  • game "time-match" - it is necessary to predict the outcome of the first half and the entire match at the same time. Initial letters are used in the line to indicate these outcomes: P - victory, N - draw, while the first place indicates the outcome of the 1st half, and the second - the match. The outcome of the 2nd half does NOT matter for the calculation of this bet.
  • Example:
  • - if the match ended with a score of 1:1, and the first half - 1:0, then the outcome "W1N" will win;
  • - if the match ended with a score of 1:0, and the first half - 0:0, then the outcome "NP1" will win;
  • - if the match ended with a score of 1:0, and the first half - 1:0, then the outcome "Win1Win" will win;
  • game "goal in the first half" - predict whether a goal will be scored in the first half, "yes-no";
  • bets are accepted on the time of the first goal, who will score the first goal, the total of the first, second half, as well as other types of bets with notification of this in the daily line;
  • Bets on a player's statistics in a match (number of goals, fouls, yellow or red cards, etc.) are valid only if the player enters the starting lineup. A goal scored by a player into the opponent's goal is considered to be scored. Own goals (own goals) do not count;
  • bet "At least one of the players will score 2 or more goals". Goals scored by substitutions are counted.
  1. The game "hosts-guests" is offered . To predict whether the difference between the goals scored by the "hosts" and "guests" will be more or less than the proposed "handicap".
  2. The game "total tour" is proposed . Predict that the sum of goals scored by the "hosts" and "guests" will be more or less than the proposed number. You can bet on the painting of the tour: 
  • the number of victories of the "hosts";
  • the number of draws in the round;
  • the number of wins "guests";
  • the number of "guest" points, etc.
  1. If one or more matches are interrupted and not completed within 12 hours, then bets on the "host-away" and "total tour" games are calculated with odds. 1.
  2. The game "home-away" and "total round" is not accepted in the "express" with any other events of the same round.
  3. Game of "corners, yellow/red cards, fouls, shots on target, offsides and percentage of possession, substitutions":
    - A repeated yellow card resulting in a player being sent off counts as a second yellow card and a red one. A player participating in the game at the moment of punishment is considered to be sent off (received a red card) or received a yellow card. The cards shown to the players on the bench and to the staff (coaches, managers, etc.) do not count. Cards shown after the whistle for the end of the 1st half are considered shown in the 2nd half. If two or more players from different teams are shown yellow/red cards in a match based on the same game incident, then bets on the First Yellow/Red Card market will be settled with odds. 1.
    - Corner kicks - awarded but not taken corner kicks are not taken into account. If the referee does not allow a corner, but re-assigns it, then it will be taken into account only once.
  4. Game "when the first (last) goal will be scored" in the match, with indication of time intervals.
    It is proposed to indicate in what time interval the first (last) goal in the match will be scored. With a score of 0-0 - calculation with a coefficient of 1.
  5. Bet "Who will score the next goal". Three outcomes are offered: "Team 1", "Team 2", "No one to score".
  6. Game "Most scoring match", "Least scoring match", "Which match will be scored the most (least) number of goals." Of the indicated matches, it is proposed to choose the one in which the most / least number of goals will be scored. If the highest/least number of goals are scored in two or more matches, then bets on these matches are calculated with a coefficient of 1. If one or more of the matches indicated were postponed for more than 36 hours from the time indicated in the line or were interrupted and not completed within 12 hours, then all bets on the game "Most scoring match", "Least scoring match", "In which match the most (least) number of goals will be scored" are calculated with a coefficient of 1.
  7. When determining the statistical data of football matches, the source for determining the results is the information posted on the following Internet site: https://www.whoscored.com/.
    If some of the information is not published on this site, an alternative source https://www.flashscore.com/ will be used for bets settlement.
    In case of absence of all necessary statistical information on these sources, the betting network reserves the right to make a settlement based on internal sources.
  8. Bets on the event that will occur first in a certain gaming period.
    It is proposed to guess which will happen earlier in this interval: out, foul, goal kick, corner, offside, goal or none of the above.
    As well as pairwise comparisons for various statistical indicators, in which it is proposed to find out what will happen earlier in a certain game period. For example, out, foul, or none of the above.
    For the purposes of calculation, the following events are considered to have occurred:
    corner - in the case of an actually executed kick from the corner mark;
    goal kick - in the case of a goal kick actually taken;
    out - in the case of an actually performed throw-in;
    offside - in the case of an actually executed free kick after fixing offside;
    foul - in the case of an actually executed free kick or free kick after fixing a violation of the rules;
    For the purposes of calculation, the accounting time for each event is considered to be:
    out - the time at the time of the actual throwing out;
    foul - the time at the moment of the actual execution of a free kick or free kick after fixing a violation of the rules;
    Goal Kick – the time at the time of the actual execution of the goal kick;
    corner - the time at the moment of the actual execution of the kick from the corner mark;
    offside - the time at the moment of the actual execution of a free kick after fixing offside;
    goal - the time on the timer for a valid goal (crossing the goal line with the ball).
    The calculation will be made on the basis of the TV broadcast timer on the TV channel, which will be indicated in the comments for a specific match in the line. The timer in the line starts synchronously with the timer of the specified channel and is considered the main timer for calculation in the moments of temporary absence of the timer in the television broadcast.
    In disputable situations, information about the match received by the betting company from internal sources will be used to determine the final decision.
  9. What happens first in the first 5 minutes of the match.  
    The rule applies to bets placed before the start of the match (pre-match bets, for live bets see clause 18).
    It is proposed to specify an event that will occur earlier during the first 5 minutes of the match: 
  • Goal scored;
  • Designated corner;
  • Awarded penalty;
  • Card shown;
  • None of the above.

Bets placed on the first 5 minutes of the match will be settled on the basis of the events that took place during the time period from the first to the fifth minute inclusive (from 0:00 to 5:00).
The ball must be kicked into the goal within the allotted time period for the bet to be considered a winner. A goal will not count if the kick was taken within the allotted time period and the goal was scored outside this period.
A corner must be awarded within the allotted time period. A corner kick will count if it has been awarded.
The penalty kick must be awarded within the allotted time period. A penalty kick will not be counted if the reason for the penalty being awarded falls within the allotted time period, but its award does not. A penalty kick will be taken into account provided that it was awarded within the allotted period of time, and its direct attempt to convert it is not.
A red or yellow card will be counted at the time it was shown, not at the time of the infraction. The card will not be taken into account if the reason for its display falls within the allotted time period, and its direct presentation does not. Only those cards that were shown to the players participating in the game at the time of punishment are taken into account.
The penalty awarded will be considered the winning choice provided that the penalty was awarded before the referee showed the foul card.

  1. European Handicap. It is proposed to indicate the result of the match taking into account the European handicap. When betting on the European Handicap, the game begins with a certain score, indicated in the value of the handicap. The final result for such bets is calculated by adding the score of the match and the value of the handicap.
    The European Handicap does not imply a partial or full refund of the bet, the player can either win the bet in full or lose the entire amount of the bet.
    Outcome options for betting on the European handicap: 
  • Home win including handicap;
  • Draw including handicap;
  • Away win with handicap.
  • To win a bet with a European handicap, the match must end with the victory of the team chosen by the player, taking into account the handicap, or a draw if a draw is chosen.
  • Example 1. Handicap (0-2) - a bet that assumes that after the end of the match, 0 is added to the goals scored by the hosts, and 2 to the goals of the guests, after which the bet is settled.
  • The outcome "home win including handicap" will be won if the match ends with the home team winning by 3 or more goals, for example 3-0 (3-2 considering the chosen handicap 0-2), 4-1 (4-3 taking into account the chosen handicap 0-2), etc.
  • The outcome "draw with a handicap" will be winning only if the hosts win exactly 2 goals, for example 2-0 (2-2 taking into account the selected handicap 0-2), 3-1 (3-3 taking into account the previously selected handicap 0-2 ) etc.
  • The outcome "Away win including handicap" will be won if the visiting team does not lose by more than 1 goal difference, draw or win, for example 1-0 (1-2 considering the chosen handicap 0-2), 2-2 (2 -4 with selected handicap 0-2), 1-2 (1-4 with selected handicap 0-2), etc.
  • Example 2. Handicap (1-0) - a bet that assumes that after the end of the match, 1 is added to the goals scored by the hosts, and 0 to the guests' goals, after which the bet is settled.
  • A "home win with handicap" outcome will win any home win or tie, e.g. etc.
  • The outcome "draw with a handicap" will be winning only if the guests win exactly 1 goal, for example 0-1 (1-1 taking into account the selected handicap 1-0), 2-3 (3-3 taking into account the selected handicap 1-0) etc.
  • The outcome "winning the guests with a handicap" will be winning only if the guests win by 2 or more goals, for example 0-2 (1-2 taking into account the selected handicap 1-0), 1-4 (2-4 taking into account the selected handicap 1- 0), etc.
  1. Hitting the post or crossbar. When calculating, hits on the post or crossbar are taken into account, after which the ball remained in the game (touched the player, the referee in the field, another post or crossbar, flew into the field or straight out). A hit on the post or crossbar is not taken into account if a) before the ball hit the post or crossbar the game was stopped, b) after hitting the post or crossbar the ball went beyond the goal line without touching the field, c) the ball flew into the goal (a goal was scored) .
  2. Goalless time slots. If there are n goals scored in a match, then the minutes in which the goals were scored divide the time interval of the match (from 0 to 90 minutes) into n + 1 goalless time intervals. The goalless time intervals are calculated as the difference between the minutes of the first goal and the start of the match, the minutes of consecutive goals scored and the minutes of the end of the match and the last goal. Start of the match - 0 min. If no goals were scored in the match, then we consider that there is one goalless interval of 90 minutes in the match.
    Example 1. If the match in regular time ended with a score of 0:0, so there was only 1 goalless gap of 90 minutes in the match.
    Example 2If 2 goals are scored in the match: at 23 and 62 minutes. In this case, there were only 3 goalless intervals in the match: 23 minutes (23-0), 39 minutes (62-23) and 28 minutes (90-62).
    Example 3. If 3 goals are scored in a match: at 15, 45 and 90 minutes. In this case, there were only 4 goalless gaps in the match: 15 minutes (15-0), 30 minutes (45-15), 45 minutes (90-45) and a gap of 0 minutes (90-90).
  3. Cyberfootball.
    Bets are accepted on the FIFA computer game (a football simulator in which 2 players take part).
    Matches are played with the game settings "2 halves of 5 minutes", difficulty "beginner". If the match is stopped for technical reasons (computer failure, disconnection, etc.) and a replay is scheduled, bets on the stopped game are calculated according to the general rules for calculating bets on interrupted events.
    Bets on a replay match are accepted as a new event.
    If due to a technical malfunction the video broadcast of an event is interrupted (disconnection, DDoS, etc.), then this is not a basis for canceling bets, except for situations in which it is impossible to know the final result of the match.

    https://esports-battle.com/

 

HOCKEY

  1. Hockey matches are offered to be played both for a clear victory of one of the teams or a draw, and with a handicap.
  2. You can play for the total number of goals scored ( "total" ). When hitting the "total" bets are calculated with odds. 1.
  3. Various handicap and total values ​​are offered.
  4. Bets on hockey matches are accepted only for regular time, except for separately agreed cases.
  5. Game on the effectiveness of periods. It is proposed to determine which of the periods is more productive.
  6. You can bet on the individual total of the team. When hitting the total, bets are calculated with odds. 1.
  7. You can bet on the painting of the match: 
  • playing both for a clear victory of one of the teams or a draw, and with a handicap in a specific period of the match;
  • game on the total number of goals scored in a specific period of the match;
  • bets are accepted on the time of the first goal, who will score the first goal, as well as other types of games;
  • bets are accepted on the total number of points scored by a player in a goal + pass system in a particular match;
  • bets on shots on target, penalty time, individual performance of players are accepted taking into account extra time, excluding post-match shootouts (for matches under the auspices of the NHL, including the World Cup). In matches held under the auspices of the International Ice Hockey Federation (IIHF), bets on shots on target, penalty time, individual performance of players are accepted for regular time.
  • Face-off bets are accepted on face-offs won, unless otherwise stated.
  • Bets on penalty time include all types of violations: 2, 5, 10, 20 minutes. 
  1. The game "hosts-guests" is proposed : 
  • to predict the difference between the goals scored by the "hosts" and "guests" - it will be more or less than the proposed "handicap";
  • predict the amount of goals scored by the "hosts" and "guests" - will be more or less than the proposed amount;
  • games for the round are offered (predict the number of goals scored by the "hosts", the number of goals scored by the "guests", the number of wins by the "hosts", the number of draws, the number of wins by the "guests", the number of points "hosts", the number of points "guests", etc.).
  1. If one or more matches are interrupted and not completed, then bets on the "host-away" games are calculated with odds. 1.
  2. The "host-away" game is not accepted in "express trains" with any other events of the same round.
  3. The game "volitional victory" in the match. A team that was inferior in the score during the match, but won in regular time, is considered to have won a "volitional victory".
  4. Game "when the first (last) goal will be scored" in the match, with indication of time intervals.
    It is proposed to indicate in what time interval the first (last) goal in the match will be scored. With a score of 0-0 - calculation with a coefficient of 1.
  5. Bet "Who will score the next goal". Three outcomes are offered: "Team 1", "Team 2", "No one to score".
  6. If a hockey match for some reason is not played on the announced day, bets are calculated with odds. 1.

 

CYBER HOCKEY

Bets are accepted on the NHL computer game (a hockey simulator in which 2 players take part).

Matches are played with the game settings “3 periods of 3 minutes”, the difficulty of the game and the goalkeeper “semi-pro”, the match mode “Arcade.

If the match is stopped for technical reasons (computer failure, disconnection, etc.) and a replay is scheduled, bets on the stopped game are calculated according to the general rules for calculating bets on interrupted events.

Bets on a replay match are accepted as a new event.

If due to a technical malfunction the video broadcast of an event is interrupted (disconnection, DDoS, etc.), then this is not a basis for canceling bets, except for situations in which it is impossible to know the final result of the match.

https://www.facebook.com/esportsbattlenhl

You can check the correctness of the results on the following sites:

https://www.facebook.com/esportsbattle.hockey/
www.nhl.com _ NHL website
www.sm-liiga.fi website of the SM-league, Finland
www.hokej.cz Of. Website of the Czech Ice Hockey Federation
www.sehv.ch website of the Swiss Ice Hockey Federation
www.hockey.no Website of the Norwegian Ice Hockey Federation
www.swehockey.se Swedish Ice Hockey Federation website
www.penny-del.org/ Of. DEL-league website, Germany
www.hockeyslovakia.sk/ Of. Website of the Slovak Ice Hockey Federation
www.ishockey.dk website of the Danish Ice Hockey Federation

 

TENNIS

1. The following games are offered in tennis matches:  

  • on a clear victory of the player in the match;
  • to a specific account by sets;
  • for a game with a handicap by games in a match, set;
  • for a game with a set handicap in a match;
  • on the total number of games in a match, set;
  • for the number of player's aces in the match;
  • on the number of double faults of the player in the match;
  • to win a player in a set;
  • predict whether there will be a tie-break in the match (score 7:6 or 6:7).


2.  Live betting is also possible: 

  • who will win the n-th point in the game (one should distinguish between the number of points in the game and the score in the game: for example, if the score in the game is 15:15, then 2 points are played in the game, not 30, while now the 3rd is played in the game point, and the 4th point will be played next);
  • whether there will be a score of 40:40 in the game (means that in the course of the points draw in the game there will be a score of 40:40);
  • with what score the game will end (with W1:15 means that the game will be won by the 1st tennis player, and the second will win 1 point in the game; 40:L2 means that the game will be won by the 2nd tennis player after the game had a score of 40 :40), etc.;

3. who will be the first to win n games in a set, etc.;

4. when calculating bets on live events, the company uses its own data on the actual course of the game. If for some reason (for example, loss of broadcast, lack of results in information sources, etc.) the results of the events cannot be established, then these events will be settled with a coefficient of 1. Claims for bets placed on a live event are not accepted. later than 24 hours after the end of this event.

5. All bets on a match remain valid until the end of the tournament in which they take place.

6.  Court coverage data is informative, in case of replacement of coverage all bets on the match remain valid. Claims regarding incorrect information on court coverage in the BC line are not accepted.

7.  If in a tennis match one of the participants refuses to continue the game for any reason or is disqualified, then:

  • if at least one set is played completely : 
  • all bets on winning the match are considered valid, while the winner of the match is determined in accordance with the referee's decision;
  • all bets actually completed by the time the match is interrupted are considered valid;
  • All match bets on handicap by games are refundable regardless of the score.
  • if the first set is not fully played :
  • all bets on the match are refundable, except for those actually completed by the time the match is interrupted.


Example 1.  Match Nadal - Djokovic.
The match was interrupted with the score (6:4 4:4).
Bet on the 1st set "Djokovic with +1.5 handicap" - lost;
The bet "total of the 2nd set over 7.5" - won;
Bet "total of the 2nd set under 8.5" - return;
Bet "2nd set total over 9.5" - return;
Bet "total match over 19.5" - return;
The bet "the total of the match is less than 17.5" is a loss (since 18 games have actually been played).


Example 2. Match Nadal - Djokovic.
The match was interrupted in the first set with the score 5:5.
Bet on the 1st set "Djokovic with a handicap + 2.5" - return;
Bet on the 1st set "Nadal with a handicap - 2.5" - return;
Bid "
Bet "total of the 1st set over 10.5" - refund;
Bet "total of the 1st set under 10.5" - return;
The bet "who will win 4 games first" is calculated according to the result.

8. If the regulations are changed (the match planned out of five sets took place in three or vice versa), then bets on: 

  • the player's victory in the first set;
  • the player's victory in the match;
  • handicap in games for the first set;
  • total of the first set;
  • are calculated according to the accepted odds, and all other bets are subject to return.

9. In team competitions, when one or more participants of any of the teams are replaced for any reason, bets on the outcome of the entire match, on passing through the tournament remain valid; in doubles matches, if the composition of pairs is indicated, if at least one of the participants is replaced, the odds for winning on bets will be equal to "1"; if the composition is not specified, the bets remain valid.

10. If in the competition the first place is divided into 2 or more participants, then the bets made on the victory of these participants in the tournament are calculated with odds. 1.

11. If in a match the so-called "championship tie-break" (shortened game up to 10 points won) is played instead of the decisive set, then the score of the 3rd set is calculated as 1-0 by games. Accordingly, the total match total by games and the handicap by games are calculated based on the score 1-0 in the 3rd set.

 

AMERICAN FOOTBALL

  1. In American football, it is proposed to play for a clear victory of one of the teams, as well as taking into account the "handicap". Bets on a match are accepted taking into account overtime, unless otherwise indicated in the line.
  2. You can also bet on "total" (the total number of points scored by the teams in the match). If you hit the "total" - the return of bets.
  3. There are no "purchases" when betting on American football.
  4. If the match for some reason is not played on the announced day - a refund.

 

BASEBALL

  1. Bets on totals and handicaps are considered valid if at least 7 innings have been played in the game (6.5 if the home team is leading). If a game is abandoned or postponed in extra innings, it will be decided by the score recorded after the last full inning unless the home team equalizes or takes the lead in the second half of the inning. In this case, the winner is determined by the score fixed at the time the game was interrupted.
  2. Bets on the outcome of the first 5 innings are calculated based on the result recorded after 5 full innings.
  3. The minimum play time for a bet to stand is 5 innings unless the home team leads after 4.5 innings.
  4. If the pitcher was changed before the start of the game, all bets remain in the game. The change does not affect settlement.
  5. If for some reason the game did not take place at the appointed time and was postponed for more than 12 hours from the start time indicated in the coupon, then all bets on this game are calculated with a coefficient of 1.
  6. If the game is interrupted and delayed more than 12 hours from the start time specified in the coupon, the winner is determined by the score recorded after the last full inning, unless the home team equalizes or takes the lead in the second half of the inning. In this case, the winner is determined by the score fixed at the time the game was interrupted. If the game is interrupted after the home team equalises, bets are settled at odds of 1.
  7. If the game is not completed for some reason (rain, other weather conditions or external reasons), then bets on the winner are calculated on the result at the time of interruption, if this result is approved by the official source of this tournament as final. If the official source does not approve the result as final, then all bets on this game are calculated with a coefficient of 1.
  8. In case of a draw, bets on the victory of either team are calculated with odds of 1.

 

BASKETBALL

  1. Bets on basketball matches are accepted taking into account overtime (OT) in case of a draw in regular time, except for bets on clear wins and a draw (1,X,2) - bets on these outcomes are accepted only on regular time. In basketball matches, where the tournament regulations provide for two games (home and away) to determine the winner of the confrontation, the match may end in a draw without overtime. Overtime, assigned by the sum of the results of two matches, is taken into account only in bets on going to the next round (pass).

    Example 1: playoff match (according to the tournament regulations, the winner of the confrontation is determined by the sum of two meetings), the 1st match ends with a score of 79-71 (without OT), the second match - 80-80 (without OT). In the second match, overtime is NOT provided for by the regulations, since the score on the sum of two meetings is 159 - 151, as a result of the passage of the first team.

    Example 2:  play-off match (according to the tournament regulations, the winner of the confrontation is determined by the sum of two meetings), the 1st match ends with a score of 85-80 (without OT), the second match - 96-91 (without OT). The sum of two meetings is 176 - 176. In the second match, Overtime is assigned to determine the team that will advance to the next stage (this OT is not taken into account when calculating bets on the match, except for the “Pass” outcome).
  2. Total (general, individual) . It is proposed to play on the total number of points scored in the match by the teams in total and individually.
  3. Some matches are played in quarters. It also offers bets on the most productive and non-successful quarters.
  4. The number of points, rebounds scored by a player of one of the teams, according to the line. In case of absence of the player on the field - return.
  5. "Player Duel" In this game, it is proposed to guess which of the players will score more points, assists or rebounds. In the event that one of the players did not take part in the match - a refund on all bets. Bets are calculated according to the official protocol (including overtime).
  6. The  "Performance" market for basketball players is the sum of the points, rebounds and assists of the specified player. Block shots and interceptions do not count in the Performance market. Bets are calculated according to the official protocol (including overtime).
  7. Market "Rebounds". When calculating, only rebounds made by players of teams without team rebounds are taken into account.
  8. Cyberbasketball (Cyberbasketball)
    - Bets are accepted on the computer game NBA 2K (a basketball simulator in which 2 players take part).
    - Matches are played with the game settings "4 quarters of 5 minutes, overtime of 3 minutes", difficulty "All-star".
    - If the match is stopped due to technical reasons (computer failure, disconnection, etc.) and a replay is scheduled, bets on the stopped game are calculated according to the general rules for calculating bets on interrupted events.
    - Bets on a replay match are accepted as on a new event
    - If the video broadcast of an event is interrupted due to a technical malfunction (disconnection, DDoS, etc.), then this is not a basis for canceling bets, except for situations in which it is impossible to find out the final match result.

    https://basketball.esportsbattle.com/

 

VOLLEYBALL

1. Handicaps and totals for a match are indicated in points, unless otherwise indicated in the line.

2. In a volleyball match 1-4 sets are played up to 25 points, unless otherwise specified.

3. Bets are accepted:

  • to win a match or a set;
  • on the total of a match or set;
  • for a handicap in a match or in a set;
  • whether there will be a tie-break in the match (the fifth game is called a tie-break in a volleyball match).

4. If the rules of the match are changed (sets 1-4 were played up to 21 points or vice versa), then bets on:

  • the victory of the team in the match;
  • team win in a set;
  • the exact score of the match;

are calculated according to the accepted odds, and all other bets are subject to return.

5. "Golden Set" is not taken into account when calculating the match.

BEACH VOLLEYBALL, TABLE TENNIS, BADMINTON

1. Handicaps and totals for a match are indicated in points, unless otherwise indicated.

2. Bets are accepted:

  • to win a match or a set;
  • on the total in a match or in a set;
  • for a handicap in a match or in a set;
  • whether there will be a tie-break in the match (the fifth game is called a tie-break in a volleyball match).

3. If the match was interrupted or one of the teams for any reason refused to continue the game or it was disqualified, then:

if at least one set is fully played:
- all bets on winning the match are considered valid, while the winner of the match is determined in accordance with the referee's decision;
- all bets that have actually ended by the time the match is interrupted are considered valid; - all bets on a match for a handicap by games and sets are refundable regardless of the score.

if the first set is not fully played:
- all bets on outcomes, the results of which are determined by the time the match is interrupted, are calculated according to these results, and bets on outcomes, the results of which are not determined, are calculated with a coefficient of 1.

An example of beach volleyball betting in a situation where the second team refused to continue due to an injury: The match was interrupted in the second set with a score of -1:0 (21:15, 19:20):
bet on the "total of the 2nd set over (38.5 )” – win
bet on “total of the 2nd set under (38.5)” – loss
bet on “total of the 2nd set over (40.5)” – return
bet on the victory of the second team – loss
bet on “handicap of the first team in the match ( -5.5)" - return

4. An example of calculating bets in a situation where the match was interrupted or one of the teams refused to continue the game or was disqualified:

The match was interrupted after the first set with a fixed score - 17:15, and a bet was placed on the total over 30.5 - such a bet will be calculated as a win. If the bet was placed on the total over (36.5) - this bet will be calculated with odds of 1.

WATER POLO, HANDBALL, BEACH SOCCER, FLOORBALL, FUTSAL, FIELD HOCKEY

  1. Bets on these sports are accepted for regular time, determined by the rules of the match, unless otherwise specified.

 

FORMULA 1, NASCAR, MOTO GRAND PRIX

  1. In "Formula 1", "NASCAR", "Moto Grand Prix" the following types of bets are offered: 
  • Bet on the winner of the race. The winner is the rider who takes first place in the final classification.
  • A bet on a certain place of the rider in the final protocol.
  • The game "Finish - do not finish." It is proposed to predict whether a particular racer will finish or not finish the distance. If a rider is classified, then he has finished the race.
  • Game "Fastest circle". It is necessary to predict which of the riders will complete one lap the fastest.
  • The game "Who is higher". In the proposed pairs, it is proposed to name the rider who will perform better. At the same time, the rider who takes the highest place according to the final protocol is considered the best. If both riders retired, then the rider who completed more laps is considered the best rider (if both riders retired on the same lap, bets are returned).
  • The game "Which team is better in the race." In the proposed pairs of teams (each team has two riders), it is proposed to predict which team will perform better. In this case, the team will be considered the best: 
  • which has more riders who have finished the race and been classified;
  • with the same number of classified riders, the best team is determined by the sum of the places occupied by the riders of these teams. The smaller this amount, the better the team performed (with the same amount - the return of bets). If after the release of the daily line for any reason there was a change of riders in the teams, then the bets placed on these teams are subject to return.
  1. The places of the riders are determined according to the official final protocol, published immediately after the end of the race. Disqualifications of riders that followed after the race and changes in the protocol are not taken into account.
  2. The warm-up lap is included in the race score.
  3. In disputable situations for bets on the winner and the podium, the result is accepted according to the award procedure.
  4. All bets remain valid until the end of the stage, regardless of the possible postponement of the start time and date.
  5. The following types of qualifying bets are also offered: 
  • Bet on the winner of the qualification . The winner is the rider who takes first place in the specified qualification.
  • The game "Who is higher" . In the proposed pairs, it is proposed to name the rider who will perform better. At the same time, the rider who showed the best qualifying lap time and took the highest place in the specified qualification according to the protocol is considered the best.
  1. Bets on the pilot, as well as on comparisons of this pilot with other riders who did not show the qualifying lap time in the specified qualification, are refundable.

You can check the correctness of the results on the following sites:

www.formula1.com

www.nascar.com

www.motogp

 

UFC

  1. The following games are offered: 
  • At UFC tournaments, in case of a tie, bets on the victory of the participants are calculated with odds "1". The remaining outcomes are calculated according to the actual result.
  • victory - includes victory by decision of the judges, victory by knockout, victory by technical knockout, victory by technical decision taking into account points, disqualification of the opponent or his withdrawal, victory by submission / submission of the opponent;
  • early victory - includes a knockout, technical knockout, disqualification of the opponent or his refusal, victory by painful / suffocating hold or surrender of the opponent;
  • the duration of the fight. It is proposed to predict the number of conducted rounds. Half of a 5-minute round is 2 minutes. 30 sec. Therefore, 2.5 rounds will be 2 minutes 30 seconds of the 3rd round. If the fight ends exactly in the middle (2 min 30 sec) of the round, the "over/under" bet on the total number of completed rounds is returned to the players.
  • victory in the round - if the fighter refuses to continue the fight in the interval between rounds, or after the gong strikes, about the beginning of the next round, does not go to him, then the last round is considered to be the winning one.
  • If the number of rounds has changed, then bets on the outcome of the battle and on the method of achieving it remain valid, and bets on the number of rounds are refundable.

 

CYBERUFC

Bets are accepted on the UFC computer game (a martial arts simulator in which 2 players take part).

Matches are played with the game settings “3 rounds of 3 minutes”, the game difficulty is “Legend”, the match mode is “Accelerated”, wrestling and submissions are “No prompts”.

If the match is stopped for technical reasons (computer failure, disconnection, etc.) and a replay is scheduled, bets on the stopped game are calculated according to the general rules for calculating bets on interrupted events.

Bets on a replay match are accepted as a new event.

If due to a technical malfunction the video broadcast of an event is interrupted (disconnection, DDoS, etc.), then this is not a basis for canceling bets, except for situations in which it is impossible to know the final result of the match.

https://www.facebook.com/esportsbattleufc

 

BOXING/COMMBATS

  1. The following games are offered: 
  • Victory - includes victory by judge's decision, victory by knockout, victory by technical knockout, victory by technical decision taking into account points, disqualification of the opponent or his refusal, victory by submission / submission of the opponent;
  • Judging decisions are of three types:
    - Unanimous (when all three rounds were won by one fighter in terms of the total number of points);
    - Separate (when two judges considered the winner of one fighter, and the third judge - the other);
    - By majority vote (when one or two judges counted a draw, and the third still found the winner).
    The referee's decision can also be a draw.
    Example: One fighter won two rounds and lost one round. Judging cards - 10:9, 10:9, 9:10. That is, on points 29:28 in his favor. But he repeatedly violated the rules, for which the referee in the ring took one point from him. Total - 28:28, that is, a draw;
  • Early victory - includes a knockout, technical knockout, disqualification of the opponent or his refusal, victory by painful / suffocating hold or surrender of the opponent;
  • The duration of the fight. It is proposed to predict the number of rounds. The calculation takes into account the number of completed rounds only;
  • victory in the round - if the fighter refuses to continue the fight in the interval between rounds, or after the gong strikes, about the beginning of the next round, does not go to him, then the last round is considered to be the winning one.
  • If the number of rounds has changed, then bets on the outcome of the battle and on the method of achieving it remain valid, and bets on the number of rounds are refundable.
  • In mixed martial arts (martial arts), in case of a tie, bets on the victory of the participants are calculated with a coefficient of "1". The remaining outcomes are calculated according to the actual result.


AUSTRALIAN FOOTBALL

  1. In Australian football, it is proposed to play to win one of the teams in the match, as well as to win, taking into account the "handicap". Bets on a match are accepted without taking into account overtime, unless otherwise indicated in the line. If the match ends in a draw, all bets on winning the match are returned.
  2. You can also bet on "total" (the total number of points scored by the teams in the match). If you hit the "total" - the return of bets.
  3. When betting on "handicap" and "total" purchases are possible.
  4. It also offers bets on individual quarters and halves of the match.

HOCKEY WITH A BALL

  1. Bets on bandy are accepted only for regular time (unless otherwise stated).
  2. Various handicap and total values ​​are offered.
  3. It is allowed to play on the individual total of the team (if there are coefficients). If you hit the individual total - the return of bets.
  4. Period play is not permitted.
  5. If the match for some reason is not completed before the end of regular time, the bets are subject to return.

BIATHLON

  1. Bet on the winner of the race. The winner of the race is the participant who took the first place in the final protocol. If there are two or more winners, bets on these participants are calculated with odds. 1. If one of the listed participants does not start - bets on this participant are calculated with odds. 1.
  2. "Who is higher." In the proposed pairs, it is necessary to name the participant (for the relay - the team), which in the final protocol will be higher. If both participants left the race or one of the participants did not start - the return of bets.
  3. A bet on determining the finishing position of a participant. It is proposed to indicate where the race participant finishes, options: 1-3 places, 4-10 places, 11+ (i.e. below 11th place in the finish protocol).
  4. A bet on the total number of misses in the race. If you get into a handicap - return of bets. Bets that have actually ended by the time of retirement (disqualification) are considered valid.
  5. A bet on the number of misses on firing lines (1st line, 2nd, 3rd, 4th, etc.). Bets that have actually ended by the time the participant retires (disqualifies) are considered valid.
    Example. The participant retired from the distance after two firing lines, bets on the number of misses on the 1st and 2nd lines are considered valid, and bets on the 3rd and 4th lines are settled with odds. 1.
  6. Comparison "Who will make more mistakes." Of the proposed pairs of participants, it is necessary to name the participant who will allow the largest (total) number of misses. If one of the participants did not start or did not finish - the return of bets.
  7. Comparison "Representative of which team is higher". It is proposed to name the team whose representative will be higher in the final protocol of the race.
  8. The final results of the race participants are determined according to the official protocol of the race, published immediately after its completion on the official website. Subsequent disqualifications of the participants and any changes in the final protocol are not taken into account.

You can check the correctness of the results on the following sites:

www.biathlonworld.com

 

BILLIARDS, SNOOKER, DARTS

  1. The following games are offered: 
  • on a clear victory of the player in the match;
  • for a game with a handicap by games in a match;
  • on the total number (total) of games in the match.
  1. All bets on a match remain valid until the end of the tournament in which they take place.
  2. If in a match one of the participants refuses to continue the game for any reason or he is disqualified, then in all unplayed games he is credited with a defeat, and payment is made according to the result. If the refusal (disqualification) occurred before the start of the match, the bets are subject to return.
  3. If the regulations are changed, then bets on the player's victory in the match are calculated according to the accepted odds, and bets on handicap and total are refundable.

 

RUGBY

  1. Rugby matches are offered to play both for a clear victory of one of the teams or a draw, and with a handicap.
  2. Bets are accepted on the total number of goals scored ("total"). If you hit the "total" - the return of bets.
  3. When playing for a clear victory of one of the teams or a draw, bets are accepted only for regular time. When playing with a handicap and "total" - taking into account possible extra time.
  4. If the match for some reason is not played on the announced day - a refund.

 

CHESS, CHECKERS

  1. In chess and checkers, the game is offered both for a clear victory or a draw of one of the participants (teams), and with a handicap.
  2. Bets are also accepted on going to the next round, winning the tournament, "white-black".

 

ATHLETICS

  1. There are 2 types of games available: 
  • Tournament victory. It is determined by the official final protocol published immediately after the end of the competition.
  • Who's better. In this game, the best participant will be recognized as the one who takes a higher place in the final protocol. If both participants were eliminated in the preliminary stage, the one who advanced to the higher stage will be recognized as the best. If this indicator is equal, the bet is subject to a refund.
  1. Places of athletes are determined according to the official final protocol published immediately after the end of the competition. The subsequent possible disqualification of athletes and changes in the protocol by the betting company are not taken into account.
  2. In case of withdrawal of the athlete indicated in the line before the start of the competition, bets on him are subject to return. In this case, the game "winner - any other" is also subject to a refund.
  3. A participant is considered to have started if he enters any of the preliminary stages.

 

GOLF

  1. The following games are offered: 
  • Comparison of two participants of the tournament. The winner is the participant with the lowest score. In the case of the same account - a refund.
  • The 1st place score total is the score of the player declared the winner of the tournament.
  • The 2nd place score total is the score of the player who finished in second place in the tournament. If there is more than one finisher in second place, then the score of only one finishing player is taken into account.
  1. Player's score - the strokes made by the player on the ball during the tournament when passing the holes.
  2. If one player withdraws from the tournament, the other player is considered the winner. If both players withdraw from the tournament, then the lowest score after the players withdraw from the tournament will determine the winner.
  3. If a player is disqualified after the start, or leaves before the completion of 2 rounds, or is withdrawn before the tournament ends, the other is considered the winner.
  4. If a player is disqualified during the 3rd or 4th round and another player has already withdrawn from the tournament, then the disqualified player is considered the winner.
  5. All results are taken from the official websites of the tournaments.

 

CYCLING, SKIING (race, ski jumping)

  1. The following games are offered: 
  • To win the race;
  • Who's better. The best participant will be the one who takes a higher place in the final protocol.
  1. The results of the participants are determined according to the official final protocol, published immediately after the end of the race. Subsequent disqualifications of athletes and changes in the protocol by the betting company are not taken into account.
  2. In case of withdrawal of the athletes indicated in the line before the start of the race, bets on them are subject to return.

 

CURLING

  1. The following games are offered: 
  • to win the match;
  • for handicap and total.
  1. Bets on the match are accepted taking into account the extra end.
  2. Information about curling: www.worldcurling.org

 

BALLS, NETBALL

  1. The following types of bets are offered: 
  • to win the match.
  • for handicap and total in sets/quarters.
  1. If the victory in the match is awarded to the player/team before the end of all sets/quarters, then all bets on the match are subject to return, except for those actually completed by the time of interruption.

EUROVISION

  1. The following games are offered: 
  • "Who is higher." In the proposed pair, it is necessary to name the participant who will take a higher place in the final according to the results of the competition. In case of equality of points, payment with a coefficient of 1;
  • the place that the representative of the country will take in the final according to the results of the competition.
  1. Information about the results of the competition at www.eurovision.tv

 

ESPORTS

Features of bet calculation:
- Calculation of eSports bets is carried out on the basis of the General Rules, taking into account the specifics of bet calculation inherent in a certain eSports discipline.

Bo1, Bo2, Bo3, etc. eSports game formats (Best of 1, 2, 3, 5, etc.) - the total number of maps in a match in which you need to get the prevailing number of wins. The winner of the match is determined by the amount of cards won, for example, Bo3 - a minimum of 2 cards, Bo5 requires 3 wins, etc.

 

DOTA 2 / LEAGUE OF LEGENDS

  1. The final calculation is made according to the data recorded at the moment immediately after the destruction of the main building (Fortress / Nexus) of one of the opponents. Similarly, the calculation is made if one of the teams surrenders (the fortress / nexus in this case is not destroyed by the direct impact of the enemy). Victory is awarded to the opposing team that surrendered.
  2. In case of a technical defeat in the round (on the map) or in the entire match, the calculation of outcomes that were not determined at the time the TP was announced through a game competition is made with a coefficient of "1". Technical defeat - ddos ​​attack, late team or participant, replacement of a player during the match and other circumstances by decision of the judges or organizers. Settlement with coefficient "1" is possible only before the start of the game (creeps / minions exit from the barracks on the line). Further bets in case of a technical defeat, or any unplanned situations (disconnect, exit (leave) of players of any of the teams, etc.) are calculated in accordance with the results.
  3. Totals and odds in this discipline are given for killings (kills) of the main characters and maps.
  4. Advantage in the card before the start of the event. According to the decision of the regulations / judges (not to be confused with a technical defeat or a bet on a handicap), in some cases, one of the teams may be awarded a victory in 1 card "in absentia". In the line, and in case of outcomes for the total of rounds (cards) or for the victory in a specific (in sequence) map, this "correspondence" map is not taken into account. That is, the first card in the Line is considered to be the first card actually played by the participants.
  5. The "First Blood" bet is interpreted as killing the game hero (champion) by the heroes (champions) of the opposing team. The first kill on the map by neutral units or creeps/minions of the opponent does not count, and the bet remains valid until the first kill of the hero by the heroes of the opposing team. The "Will take first 10 kills on map" bet is placed on the team that will be the first to "collect" 10 kills of heroes (champions) of the opposing team on the map.
  6. Re-host (Re-host), re-creation or "rollback" of the game situation before the auto-save at a certain point in time (in case of a server crash, network problems, DDOS attacks, etc.), is not a reason for bets to be returned.

 

COUNTER STRIKE: GLOBAL OFFENSIVE

  1. Victory in a round is achieved by killing all opponents on the map, detonating/defusing a bomb, or running out of time on the round timer.
  2. The match is considered to have started after the first kill in the "pistol" round.
  3. Victory on the map is achieved by winning at least 16 rounds (or in accordance with the tournament regulations). In a situation with a draw on the map (when the score in rounds is: 15-15), the organizers may assign 6 or 10 additional rounds, the so-called "overtime" (OT). The victory in overtime is awarded to the team that achieves an advantage with a gap of 2 rounds, or if one of the teams cannot "catch up" with the opponent in the allotted number of rounds (for example, with a score of 19-15, 21-17, etc. .). In case of a draw (21-21) 6 (10) additional rounds are assigned.
  4. If the event starts with an advantage in the score of one of the teams, according to the regulations or the decision of the judges, all bets are calculated with odds "1", except when this information was indicated in the line.
  5. In the event of a change in the match format (the number of maps, rounds or other regulated norms), settlement is made with the coefficient "1", with the exception of bets on outcomes that have already been determined.
  6. Bets on handicaps and totals are given both for rounds, maps and kills (kills) in a specific period of time. Bets on handicap and total are accepted taking into account possible overtime.
  7. Bets on the outcomes that are actually determined by the time the game is interrupted / the teams refuse or a technical defeat are calculated according to the results. Bets, the result of which is not determined at the moment of stopping, are calculated with odds "1".
  8. Bets are accepted on both standard wins/draws and handicaps (kills, maps, rounds), as well as specific outcomes (for example, "Winner in the Nth round on the Nth map" or "Tournament Winner", etc.) .

 

STARCRAFT 2

  1. Bets on this discipline are presented in the form of outcomes to win, as well as handicaps and totals.
  2. All bets are considered valid after the start of the game and confirmation from the players and/or referees.
  3. In the event of a technical defeat awarded before the start of the game, bets are calculated with odds of "1". In the event of a technical defeat after the start of the game, all bets remain valid (provided that the outcome can be determined at the time of interruption and announcement of a technical defeat to one of the participants).

 

HEARTHSTONE

  1. Bets on this discipline are presented in the form of outcomes to win, as well as handicaps and totals.
  2. All bets are considered valid after the start of the game. The beginning of the game is considered when both players have the first card from the deck.
  3. In the event of a complete stop / interruption of the game (without the possibility of a replay / continuation) or a technical defeat, all outcomes that can be determined at that moment are calculated based on the results. Outcomes that cannot be determined are calculated with a coefficient of "1" (provided that the game is not continued in accordance with clause 37 of the Rules).
  4. A player who has not played a match to the end for any reason (DDOS attack, disconnection of the network connection) is counted as a loser in the current and subsequent games.

 

OVERWATCH

  1. Bets on this discipline are presented in the form of outcomes for a win/draw, as well as handicaps and totals.
  2. All bets are considered valid after the start of the game.
  3. In the event of a complete stop / interruption of the game (without the possibility of a replay / continuation) or a technical defeat, all outcomes that can be determined at that moment are calculated based on the results. Outcomes that cannot be determined are calculated with a coefficient of "1" (provided that the game is not continued in accordance with clause 37 of the Rules).

 

WORLD OF TANKS

  1. Bets on this discipline are presented in the form of outcomes for a win/draw, as well as handicaps and totals.
  2. All bets are considered valid after the start of the game.
  3. In the event of a complete stop / interruption of the game (without the possibility of a replay / continuation) or a technical defeat, all outcomes that can be determined at that moment are calculated based on the results. Outcomes that cannot be determined are calculated with a coefficient of "1" (provided that the game is not continued in accordance with clause 37 of the Rules).

 

PUBG

  1. Bets on this discipline are presented in the form of outcomes for comparing two teams (who is higher according to the map results), total kills committed by both teams according to the map results, total kills committed by a player or team, handicap for murders committed according to the map results, to get into the top, by the player or team that is represented in the line. TOP - the number of surviving players/teams on the map
  2. If a player's game is interrupted due to his refusal - bets on all markets of this game will be void, except in cases where the results of the markets were already determined at the time the game was stopped.
  3. If a game is abandoned for technical reasons on the server or a technical issue on the player's side, bets on all markets in that game will be void, unless the results of the markets were already determined at the time the game was stopped.

 

DOTA 2. AUTO CHESS

- Place in the top - the position in the rating of the game that the streamer occupies by the end of his game.

- Total rounds played by the streamer until the end of his game. If 30 rounds have passed, and the player finishes the game on 31, then the result of the total rounds is the number 31.

- Handicap - the difference between won and lost rounds.

a) 20 rounds were played, a bet was placed on total 15 over and a failure occurred. The total bet will be settled.

b) 20 rounds were played, the bet was placed on a +2.5 handicap and a failure occurred. The +2.5 handicap bet will be refunded.

c) The player entered the top 3, the bet was placed on the entry to the top 5 and there was a failure. The bet will be calculated if this entry into the top is guaranteed and exit from the top 5 is impossible (note the rest of the participants lost).

  1. Bets on this discipline are presented as outcomes on:
  2. The game is considered to have taken place at the start of the 5th round. If the game did not take place (4 rounds were not played), the bets are subject to return.
  3. Any technical problems (loss of the Internet, crash, force majeure) entail a refund of bets. The exception is cases like the following:
  4. The official data source is the stream recording or the stream itself.

Sources that the company uses (but not limited to) when determining the results of eSports events:
http://game-tournaments.com/
http://www.gosugamers.net/
http://esportlivescore.com/l_ru.html
http ://www.hltv.org/
https://www.dotabuff.com/
streaming and video services:
https://www.twitch.tv/
https://www.youtube.com/
official tournament sites, or game organizers.

 

CRICKET

1.  To win/3-way betting

All bets on "Winner of the Match" will be settled according to the official results.

Bets on "Match Winner" affected by adverse weather will be settled according to the official results.

In the absence of official results, all bets will be returned.

In the event of a tie, if the official competition rules do not determine a winner, the Dead Heat tie rule applies.

Dead Heat  is a condition for splitting the winnings when determining several winners in a competition at the same time.
The calculation scheme is as follows: the amount of the bet is divided by the number of participants who completed the tournament with the same result / the number of winning outcomes, and multiplied by the bet coefficient.
Example: in cricket the tie is Tie and the winner has not been determined in any other way.
Stake amount 100, odds 1.8. Calculation: 100 / 2 (2 - the number of outcome options - P1 and P2) * 1.8 = 90.

In competitions decided by bowl offs or super overs, bets will be settled according to the official results.

In First Class Matches, in the event of a tie, bets will be settled according to the Dead Heat tie rule.

In the event of a tie, draw bets will be settled as losers.

If a match is abandoned due to outside interference then bets will be void unless a winner is declared based on the official competition rules.

In the event of a match being cancelled, all bets will be void if the match is not replayed within 48 hours of the stated time. If the team has been replaced in the original lineup, all bets will be returned.

In First Class Matches, in the event of a tie, bets on "To win (2-way)" will be refunded.

2. Double Chance

A tie will be settled according to Dead Heat's tie rules.

Bets will be settled according to the official rules of the tournament.

In the absence of official results, all bets will be returned.

3. Tied match

All bets are settled according to the official result at the end of the match, excluding super overs, bowl offs or any other means of determining the winner in the event of a tie. There must be an official match result for bets to be valid.

If the match is rescheduled or there are no official results, all bets will be returned.

In first class matches, a tie means that all innings have been completed and both teams are tied.
If all team innings have not been completed, then the officially announced result counts.
Innings that have been declared completed are considered completed.

4. Toss winner

If there is no draw, then all bets are considered void.

5. Most Fours / Most Sixes

In limited overs matches, bets will be refunded if less than 80% of the scheduled overs have been bowled in each innings due to external factors, including bad weather, unless the outcome has been predetermined or the match is declared over with less than 80% of overs claimed. If none of the innings has been shortened, bets stand.

In the event of a tie in First Class Matches, bets will be refunded if less than 200 overs have been played. Except when the outcome was predetermined.

Only 4s/6s earned from a bat (whether it's correct or not) count towards the total of fours.

Overthrows, extras and 4 runs earned by runs do not count towards the total score.  

Fours earned in a super over (super over) do not count.

In First Class Matches and Test matches, only fours and sixes earned in the first innings count.

6. Most Extras

In limited overs matches, bets will be refunded if less than 80% of the scheduled overs have been bowled in each innings due to external factors, including bad weather, unless the outcome has been predetermined or the match is declared over with less than 80% of overs claimed. If none of the innings has been shortened, bets stand.

In the event of a tie in First Class Matches, bets will be refunded if less than 200 overs have been played. Except when the outcome was predetermined.

All wides (wide), no balls (noball), byes (byes), leg byes (leg byes) and additional (penalty) runs in the match are counted in the final result. Wounds earned from bats when serving extras do not count in the final total.

Extras are not counted in the super over.

In First Class Matches, only extras earned in the first innings count.

7.  Most Run Outs Whilst Fielding

In limited overs matches, bets will be refunded if less than 80% of the scheduled overs have been converted in each innings due to external factors, including bad weather, unless the outcome has been determined in advance.

In the event of a tie in First Class Matches, bets will be refunded if less than 200 overs have been played. Except when the outcome was predetermined.

Run outs do not count in a super over.

In First Class Matches, only run outs made in the first innings count.

8. Most catches / keeper catches

In limited overs matches, bets will be refunded if less than 80% of the scheduled overs have been bowled in each innings due to external factors, including bad weather, unless the outcome has been predetermined or the match is declared over with less than 80% of overs claimed. If none of the innings has been shortened, bets stand.

In the event of a tie in First Class Matches, bets will be refunded if less than 200 overs have been played. Except when the outcome was predetermined.

Balls caught in a super over do not count.

9. Most keeper stumpings

In limited overs matches, bets will be refunded if less than 80% of the scheduled overs have been bowled in each innings due to external factors, including bad weather, unless the outcome has been predetermined or the match is declared over with less than 80% of overs claimed. If none of the innings has been shortened, bets stand.

In the event of a tie in First Class Matches, bets will be refunded if less than 200 overs have been played. Except when the outcome was predetermined.

Stumpings made in a super over (super over) do not count.

10. 3 way betting. Runs in over #

The specified over must be completed for bets to be settled. If the innings is abandoned during the first over, including due to bad weather, all bets will be void. Except when the outcome was predetermined.

In the event of a tie in First Class Matches, bets will be refunded if less than 200 overs have been played.
Except when the outcome was predetermined.

In First Class Matches, the market only refers to the first innings of each team.

11. Highest score in First 5/6/10/12/15/20 Overs

If the specified number of overs is not completed, the bet will be void, unless the outcome of the bet has been determined in advance.

In limited overs matches, if the match is shortened due to external factors after the start of the first innings, bets will be void.

In First Class Matches, the market only refers to the first innings of each team.

Bets are settled based on official results.

12. The best result of the first partnership / Highest score at 1st dismissal

If the batting team reaches the end of their allotted overs, hits the target, or declares the innings complete before the first wicket is broken, the result will be total runs.

A batter's injury does not count as breaking a wicket for the purposes of betting.

In limited overs matches, bets will be void if innings are abandoned due to external factors, including bad weather, or reduced (by more than 10%).

In the event of a tie in First Class Matches, bets will be refunded if less than 200 overs have been played. Except when the outcome was predetermined.

In First Class Matches, the market only refers to the first innings of each team.

13.  Total Fours / Total Sixes / Total Boundary

In limited overs matches, bets will be refunded if less than 80% of the scheduled overs have been converted in each innings due to external factors, including bad weather, unless the outcome has been determined in advance.

In the event of a tie in First Class Matches, bets will be refunded if less than 200 overs have been played. Except when the outcome was predetermined.

Only fours/sixes/boundaries earned from a bat (whether correct or not) count towards the total of fours/sixes.

Overthrows, extras and 4 runs earned by runs do not count towards the total score.  

Fours/sixes/boundaries made in a super over do not count.

14.  Wickets Total

In limited overs matches, bets will be refunded if less than 80% of the scheduled overs have been converted in each innings due to external factors, including bad weather, unless the outcome has been determined in advance.

In the event of a tie in First Class Matches, bets will be refunded if less than 200 overs have been played. Except when the outcome was predetermined.

An injury to a player does not count as breaking a wicket.

15.  Total runs / Team total runs

In limited overs matches, bets will be refunded if less than 80% of the scheduled overs have been converted in each innings due to external factors, including bad weather, unless the outcome has been determined in advance.

In the event of a tie in First Class Matches, bets will be refunded if less than 200 overs have been played. Except when the outcome was predetermined.

Wounds earned in a super over do not count.

16. Total Ducks

In limited overs matches, bets will be refunded if less than 80% of the scheduled overs have been converted in each innings due to external factors, including bad weather, unless the outcome has been determined in advance.

In the event of a tie in First Class Matches, bets will be refunded if less than 200 overs have been played. Except when the outcome was predetermined.

Ducks earned in the Super Over do not count.

17.Extra Total

In limited overs matches, bets will be refunded if less than 80% of the scheduled overs have been converted in each innings due to external factors, including bad weather, unless the outcome has been determined in advance.

In the event of a tie in First Class Matches, bets will be refunded if less than 200 overs have been played. Except when the outcome was predetermined.

All wides (wide), no balls (noball), byes (byes), leg byes (leg byes) and additional (penalty) runs in the match are counted in the final result.  

Extras earned in the Super Over do not count.

18.  Total Run Outs

In limited overs matches, bets will be refunded if less than 80% of the scheduled overs have been converted in each innings due to external factors, including bad weather, unless the outcome has been determined in advance.

In the event of a tie in First Class Matches, bets will be refunded if less than 200 overs have been played. Except when the outcome was predetermined.

Run outs earned in a super over do not count.

19.  Total in highest scoring over

In limited overs matches, bets will be refunded if less than 80% of the scheduled overs have been converted in each innings due to external factors, including bad weather, unless the outcome has been determined in advance.

In the event of a tie in First Class Matches, bets will be refunded if less than 200 overs have been played. Except when the outcome was predetermined.

All wounds, including extras, count.

Super overs don't count.

20. Top batter

In limited overs matches, bets will be refunded if less than 50% of the scheduled overs have been converted in each innings due to external factors, including bad weather, unless the outcome has been determined in advance.

In First Class Matches, best batter bets only include runs earned in each team's first innings and will be refunded if fewer than 200 overs have been played. Except when the outcome was predetermined.

If a player was entered at the draw but was later substituted due to injury, bets on that player will continue to play as on the player who replaced him.

If the player did not hit, but was declared in the starting lineup, bets on the player continue to play.

If a batter is substituted after a bet has been offered and has the most runs, bets will be refunded, except in the case of Dead Heat.

If the substitute was not in the starting lineup and scored the most runs in his team's innings, bets will be refunded.

If the substitute player was not in the starting lineup, had the opportunity to hit, but did not hit, bets on him continue to play.

If two or more players have the same number of runs, these bets will be settled as winners.

Wounds earned in a super over do not count.

21. Top bowler

In limited overs matches, bets will be refunded if less than 50% of the scheduled overs are bowled in each innings due to external factors, including bad weather, unless the innings ends naturally.

Bets on the best bowler in First Class Matches only refer to the first innings of each team and will be refunded if less than 200 overs have been bowled. Except when the outcome was predetermined.

If a player was entered at the draw but was later substituted due to injury, bets on that player will continue to play as on the player who replaced him.

If the player did not serve, but was declared in the starting lineup, bets on the player continue to play.

If a bowler is replaced after a bet has been offered and has taken the most wickets, bets will be refunded, except in the case of Dead Heat.

If the substitute was not in the starting lineup and has destroyed the most wickets in his team's innings, bets will be refunded.

If the substitute player was not in the starting lineup and made at least one serve, bets stand.

If two or more bowlers have destroyed the same number of wickets, the bowler who conceded the fewest runs is the winner. If two or more bowlers have taken the same number of wickets and conceded the same number of runs, these bets will be settled as winners. Wickets destroyed in a super over do not count.

22.  Player of the match

The result is the officially entered man of the match.

If two or more players are officially declared man of the match, these bets will be settled as winners.

If there is no officially declared player of the match, bets are returned.

23. First Ball Of Match / Second Ball Of Match / Third Ball Of Match  

Dead balls do not count. Bets will only stand if at least one successful roll is made. Points from wide shots, no ball shots, or bye/leg bye shots do not count. For example, 5 wides counts as a wide.

24. Wide balls total

In limited overs matches, bets will be refunded if less than 80% of the scheduled overs have been converted in each innings due to external factors, including bad weather, unless the outcome has been determined in advance.

In the event of a tie in First Class Matches, bets will be refunded if less than 200 overs have been played. Except when the outcome was predetermined.

Wides thrown in a super over do not count.

25. Runs total delivery

The result is determined by the number of runs earned on a particular serve and added to the team's total.

All wrong serves go to the total score of innings. For example, if the over started with a wide, then that inning would be counted as the first, and the next inning would be counted as the second in that over, not the first.

If the result of the serve was a loose ball or a re-serve due to a mishandling, then additional wounds do not count.

All wounds, whether batted or not, count. For example, a wide with three extra runs counts as four runs on that serve.

26.  Runs total in Over #

The specified over must be completed for bets to stand, unless the outcome has been predetermined.

If an innings is completed during an over, then that over will be considered completed unless the innings is completed due to external factors, including bad weather. In this case, all bets will be void unless the outcome of the bet has already been determined.

If the over does not start for any reason all bets will be void.

Extras and penalty runs only count if they were accredited for a particular serve within that over.

27.  Wicket in Over #

Same as in "Total Runs in Over".

Any wicket counts in the calculation, including run-outs. A batter's injury does not count as breaking a wicket. If the batter runs out of time or is out of the game, the wicket is considered to have broken on the previous ball.

28. Over Odd/Even

Same as in "Total Runs in Over".

"0" is considered an even number.

29.  Match Odd/Even

Just like in Total Runs.

30.  First 5/6/10/15/20 Overs total

If the stated number of overs is not completed, then bets will be void unless the team runs out of batters, the team makes a claim, reaches its goal, or the conditions for bet settlement are met.

31.  Total dismissals at first 5/10/15 Overs

If the stated number of overs is not completed, then bets will be void unless the team runs out of batters, the team makes a claim, reaches its goal, or the conditions for bet settlement are met.

If the batter runs out of time or is out of the game, the wicket is considered to have broken on the previous ball.

32.  3 way betting. Innings

Both teams must finish the first innings.

33.  Innings Runs

In limited overs matches, bets will be refunded if less than 80% of the scheduled overs have been converted in each innings due to external factors, including bad weather, unless the outcome has been determined in advance.

Bets placed on future innings will stand regardless of how many runs were scored in the current or previous innings.

In the event of a tie in First Class Matches, bets will be refunded if less than 200 overs have been played. Except when the outcome was predetermined.

In First Class Matches, bets will be refunded if less than 60 overs have been bowled in an incomplete innings, unless the outcome of the bet has already been determined. If the team accepts that the innings is over, bets will be settled.

Penalty runs awarded after the completion of an innings do not count towards the innings total runs.

34. Innings Dismissals total

In limited overs matches, bets will be refunded if less than 80% of the scheduled overs have been converted in each innings due to external factors, including bad weather, unless the outcome has been determined in advance.

In the event of a tie in First Class Matches, bets will be refunded if less than 200 overs have been played. Except when the outcome was predetermined.

An injury to a player does not count as breaking a wicket.

35. Innings Fours total / Innings Sixes total

Only fours/sixes earned from a bat (whether correct or not) count towards the total of fours/sixes.
Overthrows, extras and 4 runs earned by runs do not count towards the total score.  

Fours/sixes made in a super over do not count.

36.  Innings Extras total

In limited overs matches, bets will be refunded if less than 80% of the scheduled overs have been converted in each innings due to external factors, including bad weather, unless the outcome has been determined in advance.

Bets placed on future innings will stand regardless of how many runs were scored in the current or previous innings.

In First Class Matches and Test matches, at least 60 overs must be played in an innings, unless the entire team has been eliminated or the innings has been declared over.

All wides (wide), no balls (noball), byes (byes), leg byes (leg byes) and additional (penalty) runs in the match are counted in the final result.

Wounds earned from bats when serving extras do not count in the final total.

Extras earned in the Super Over do not count.

37.  Innings Run Outs total

In limited overs matches, bets will be refunded if less than 80% of the scheduled overs have been converted in each innings due to external factors, including bad weather, unless the outcome has been determined in advance.

Bets placed on future innings will stand regardless of how many runs were scored in the current or previous innings.

A minimum of 60 overs must be played in First Class Matches and Test matches.

Run outs earned in a super over do not count.

38. Innings Wide balls total 

Wides made in a super over do not count.

39. Top batter in Innings

The result of this market will be the batter's highest individual run total in an innings.

In limited overs matches, bets will be refunded if less than 50% of the scheduled overs have been converted in each innings due to external factors, including bad weather, unless the outcome has been determined in advance.

In First Class Matches, best batter bets only include runs earned in each team's first innings and will be refunded if fewer than 200 overs have been played. Except when the outcome was predetermined.

If a player was entered at the draw but was later substituted due to injury, bets on that player will continue to play as on the player who replaced him.

If the player did not hit, but was declared in the starting lineup, bets on the player continue to play.

If a batter is substituted after a bet has been offered and has the most runs, bets will be refunded, except in the case of Dead Heat.

If the substitute was not in the starting lineup and scored the most runs in his team's innings, bets will be refunded.

If the substitute player was not in the starting lineup, had the opportunity to hit, but did not hit, bets on him continue to play.

If two or more players have the same number of runs, the winner is the one who conceded the fewest balls. If the score is still tied, the winner will be the one who made the most boundaries. If there is still no winner, bids will be returned.

40. Top Bowler in Innings 

The result of this market will be the bowler's highest individual total of wickets in an innings.

In limited overs matches, bets will be refunded if less than 50% of the scheduled overs have been converted in each innings due to external factors, including bad weather, unless the outcome has been determined in advance.

In First Class Matches, bowler bets only include wickets broken in each team's first innings and will be refunded if fewer than 200 overs have been played. Except when the outcome was predetermined.

If a player was entered at the draw but was later substituted due to injury, bets on that player will continue to play as on the player who replaced him.

If the player did not serve, but was declared in the starting lineup, bets on the player continue to play.

If a bowler is replaced after a bet has been offered and has taken the most wickets, bets will be refunded, except in the case of Dead Heat.

If the substitute was not in the starting lineup and has broken the most wickets in his team's innings, bets will be refunded.

If the substitute player was not in the starting lineup and made at least one serve, bets stand.

When two or more players have broken the same number of wickets, the winner will be the one who conceded fewer runs.

When two or more players have broken the same number of wickets and conceded the same number of runs, the bet will be settled according to Dead Heat rules. Wickets do not count in a super over.

If no bowler breaks a wicket, bets will be void.

41.  Total Runs Player / Player to score 25/50/75/100 runs / Highest individual score / Top batter total

If a batter finishes an innings without an out, as a result of a team declaring the innings over, the team has played their stated number of overs or has reached their goal, that batter's total runs will be the final score. If the batter did not enter the field, bets are returned. If the batter is not included in the starting lineup, bets are returned.

If a batter is out due to injury but later returns to the game, the total number of runs scored by the batter in the innings counts.

If the batter does not return to play, pre-injury wounds count.

In limited overs matches, bets will be refunded if less than 80% of the scheduled overs have been converted in each innings due to external factors, including bad weather, unless the outcome has been determined in advance. The result will be considered certain if the line on which the bet was made is passed or the batsman is out of the game.

In the event of a tie in First Class Matches, bets will be refunded if less than 200 overs have been played. Except when the outcome was predetermined.

Wounds earned in a super over do not count.

42.  Will score 50/100 runs

Same as in "Individual player's total runs".

43.  Player Total Fours / Player Total Sixes

If a batter finishes an innings without an out, as a result of a team declaring the innings over, the team has played their stated number of overs or reached their goal, that batter's total of fours will be the final result. If the batter did not enter the field, bets are returned. If the batter is not included in the starting lineup, bets are returned.

If a batter is out due to injury but later returns to the game, the total number of fours scored by the batter in the innings counts.

If the batter does not return to the game, fours earned before the injury count.

In limited overs matches, bets will be refunded if less than 80% of the scheduled overs have been converted in each innings due to external factors, including bad weather, unless the outcome has been determined in advance. The result will be considered certain if the line on which the bet was made is passed or the batsman is out of the game.

In the event of a tie in First Class Matches, bets will be refunded if less than 200 overs have been played. Except when the outcome was predetermined.

Only fours/sixes earned from a bat (whether correct or not) count towards the total fours/sixes.  
Overthrows, extras and 4 runs earned by runs do not count towards the total score.  

Fours earned in a super over do not count.

44.  Dismissal method (2 ways) / Dismissal method (7 ways) / Player Dismissal method

If the specified batter has not been withdrawn from the game, all bets will be returned.

If the specified batter is injured and does not return to the game, all bets will be returned. If the batter returns from injury, all bets will be settled. If the claimed wicket is not destroyed, bets will be returned.

45.  Fall of # wicket

If the batting team reaches the end of their allotted overs and reaches their target before the next wicket is broken, the result will be total runs.

For the purposes of calculation, the batter's injury does not count as breaking the wicket.

In limited overs matches, bets will be refunded if less than 80% of the scheduled overs have been converted in each innings due to external factors, including bad weather, unless the outcome has been determined in advance. The result will be considered certain if the line on which the bet was made has been passed or the indicated wicket has been destroyed.

In the event of a tie in First Class Matches, bets will be refunded if less than 200 overs have been played. Except when the outcome was predetermined.

46. ​​Batters H2H

Bets are settled based on the official results for the specified batters in the innings, as detailed above in the "Individual Player's Total" section.

In limited overs matches, bets will be refunded if less than 80% of the scheduled overs have been converted in each innings due to external factors, including bad weather, unless the outcome has been determined in advance.

47  Bowlers H2H

In limited overs matches, bets will be refunded if less than 80% of the scheduled overs have been converted in each innings due to external factors, including bad weather, unless the outcome has been determined in advance.

In the event of a tie in first class matches, bets will be refunded if less than 200 overs have been played. Except when the outcome was predetermined.

Both players must be listed in the starting lineup. Otherwise, all bets are still settled.  

Wickets destroyed in a super over do not count.

48 Series Winner

Series winner bets will stand provided at least one match is completed.

If there is no further action after the bet has been placed (e.g. the series is abandoned), all bets will be void.

If the result of the series is a draw (draw) and bets on a draw (draw) were not offered, the bets will be returned.

49. Series winner after 2 Tests

Series winner bets will stand on the condition that at least two matches are completed unless otherwise stated.

If there are no more matches after the bet has been placed (e.g. the series is abandoned), all bets will be refunded.

50  Series Handicap

Bets will be void if the scheduled number of matches are not played (after betting has been placed), unless the outcome has been determined in advance.

51.  Team With Highest Innings Score

If the result of the series is a draw, the stakes will be returned.

52. Series Correct Score

Series Correct Score bets will be void if the scheduled number of matches are not played, unless the outcome has been determined in advance.

53.  Result of the 1st Match Test/Series

Bets on the winner of the series after the 1st match will stand provided that at least one match is completed.

If there is no further action after the bet has been placed (e.g. the series is abandoned), all bets will be void.

If the result of the series is a draw (draw) and bets on a draw (draw) were not offered, the bets will be returned.

54. Player Of The Series

Any listed player who does not take part in the listed series will be void. The winner is announced by the ICC. Dead Heat tie rules apply.

55. Players sent off / retired out

The substitution of a player due to an injury is considered a wicket-break.

56.  Concussion substitutions

If a player leaves the field according to the rules of the Concussion Substitute, this will not count as a wicket.

If the player does not return to the game, then the final result is the result at the time of leaving the game.

When calculating the results of both players (the player who came on as a substitute and the player who was replaced) will be considered the results for the fully played part of the match.

57. Penalty runs after the conclusion of an innings

Penalty runs added to a team's total after the start of the second team's innings will not count towards the settlement of markets in the previous innings.

Wounds earned in a super over do not count.

SIMULATED REALITY LEAGUE

1. Simulator of real sports tournaments (time, match format (football: 2 halves of 45 minutes, hockey: 3 periods of 20 minutes, etc.), competition rules)

2. In the event that the graphic broadcast (pitch animation) of an event (disconnection, DDoS, etc.) is interrupted due to a technical malfunction, this is not a basis for canceling bets, except for situations in which it is impossible to know the final result match.

3. Official source for calculation of matches https://sportcenter.sir.sportradar.com/simulated-reality